Average Playtime: 1 hour

Cube & Star: An Arbitrary Love

Add to
My games
Add to
Save to

Click to rate



Cube & Star: An Arbitrary Love is a surreal open-world exploration game about the creation of life, joy and the pointlessness of existence.

Eat fruit, nudge trees, stain the ground and thrill to the emergence of strange and vapid creatures in your fool's errand to reunite the Ancient Cube and Star.

Day breaks, grass grows, night falls, stars fall from the sky, trees shed their fruit...

And across the world other cubes like yourself are bounding around, each with their own tiny opinions to impart to you... if you have the patience to listen.

As the grey world comes to life - secrets emerge from the ground: discover ancient relics, bizarre monetary tokens and personal journal entries left by cubes long gone.

Fill your void with knowledge, flood the world with color, burn the world to ashes - and watch as an ancient entity is reborn.

And relax....

  • DRM-free!
  • Explore an ever-changing, ever-bizarre world.
  • Night falls, day rises, grass grows, and the world becomes slick with rain.
  • Seek out the lost voices of the Tiny Things, unearth relics, pointlessly accumulate currency.
  • Decrypt the bizarre language of the Tiny Things.
  • Resurrect long-dead creatures.
  • Flood the world with color.... and drown the world in fire.
  • Raise strange new structures and bear witness as their occupants continue their grim calling
Release date
Doppler Interactive
Doppler Interactive
Age rating
Not rated

System requirements for macOS

  • OS: OSX 10.5
  • Processor: 1GHz
  • Memory: 2 GB RAM
  • Storage: 400 MB available space

System requirements for Linux

  • OS: Linux Mint. Or equivalent. You know how it is with Linux.
  • Processor: 1GHz
  • Memory: 2 GB RAM
  • Storage: 400 MB available space
  • Additional Notes: Oh man. I don't know. Linux covers a broad area.

System requirements for PC

  • OS: Windows 7
  • Processor: 1GHz
  • Memory: 2 GB RAM
  • DirectX: Version 7.0
  • Storage: 200 MB available space
Edit the game info
Last Modified: Sep 17, 2019

Where to buy


Top contributors


1 edit


1 edit
Let's Look At: Grimind!
Feb 15, 2014
Cube & Star: An Arbitrary Love - the "Good Enough" Trailer
Feb 10, 2014
Doppler Inte...
Let's Look At: Cube and Star: An Arbitrary Love!
Feb 20, 2014
May 3, 2014
Cube & Star An Arbitrary Love + GEWINNSPIEL | Angespielt
Mar 5, 2014
Cube & Star: A Love Story Trailer
May 28, 2013
Doppler Inte...
View all videos
293 items
The most colorful massacre
Flood the world with the deathly ink of Tiny Things
Raise a luminous Dome
Feel free to believe in the Skunk Ape, but...
Ask the deep questions of a Flying Rod
Regal but a little tacky
Raise a Tower and acknowledge that glory is unattainable
Have a good old wallow
Sink the world into strange, rich nausea
view all achievements
93 items

Cube & Star: An Arbitrary Love reviews and comments

Translated by
Microsoft from Deutsch
At first the Controls had irritated me a bit (you can only partially control with Gamepad), then I found the Graphics a bit dusted and then to find a certain Fascination with Cube & Star: An Arbitrary Love. Through interaction with the Environment you can partly influence them and find out more and more about the Game world. If you are looking for a meditative Game, you can find it here. Ostensibly, there is even a deeper Sense here. Unfortunately, I will probably not find this one any more, because the Game got me bored after half an Hour. 2/5
Translated by
Microsoft from Deutsch
The Game is hard to describe. In any Case, there is no "clear Goal." It's most likely To Be a Kind of Role-playing game (I think) from a Cube's Point of view. The Player gets the Assignment from the "Upper Cube" to explore the World and make it more colorful. Along the Way, you'll encounter other geometric Figures, most of whom have a philosophical Saying in Store. Furthermore, one can change the Color of the Cube (and thus the Ability of Coloring), in which one collects the "Color leaves" from plant ash trees. You can also look for and find various Objects, which usually only result in achievements, and I still do not believe that any greater Benefit; With the end of the "four Weapons" available to the player's cube. These are certain Sounds that result in a Small Melody in an order (music also plays a certain Role in the Game, since all Characters produce different Sounds) and then, with a greater Effect, "color" the Game world. One of the "Weapons" also "burns" the Earth (it is the most powerful, but leaves no Colors). In which you color the Game World with the Skills, the Landscape also changes and trees and Plants become towers and Skyscrapers. From these "Buildings" come small geometric Figures, which then also color the World. http://steamcommunity.com/sharedfiles/filedetails/?id=370782071 What then is the Goal of the Game? I have not yet reached An End. But I could handle the following things: 80% of all Objects (Talers, Diamonds, Artifacts, Documents and Glyphs). Collect Nearly 400 Stars (which fall from the Sky or Trees when you shake them) and color the Map 90%. An important Goal was To bring Stern (the "Oberstern" so to speak) and Dice (the initial Client) together-these Are also the Namesake of the Game. I won't reveal how I managed this, though, otherwise I anticipate too much. http://steamcommunity.com/sharedfiles/filedetails/?id=370781746 Why can you play the Game For Hours? Hard Question, for me it was very relaxing times without Pressure (and "real Goals") and the Danger of "dying" a Game. Simply color the World, decipher the Language of some Characters (more with The Help of Steam Guides;)), deal with the Philosophy of the Game, think, explore different Melodies and their Effect, gather achievements etc., was easy A great game experience. http://steamcommunity.com/sharedfiles/filedetails/?id=369600886 It's really Fun. And I can only recommend the Game. 8.5/10 Points
read more