Cumulus Crossing
About
As the benevolent Wind, escort aimless airships to safety.
Made in 72 hours for the ZenoJam Game Jam.
Known Issues: No UI to tell you to restart if you hit a mine on Level 2. Just hit R to restart! Comment if you find another bug!
Coding, game design, and some art by norstin(https://norstin.itch.io/).
Sound effects, and some art and game design by tay_lo(https://tay-lo.itch.io/).
Assets Used:
- Airship Sprite
- Explosion Animation
- Sky Background