Translated by
Microsoft from Russian
Microsoft from Russian
Early Access Review Overlooked by version 0.1 b!
When you first start DAMAGE CONTROL, you don't know what to do. Around something explodes, some people are randomly carried on the deck of the spacecraft, at the bottom appear the first pockets of fire... At First, it may seem that we have the wrong level, but no, it is written Very Easy. In fact, it turns out that it is not Easy, and certainly not Very. That'S what the lack of a tutorial means. After a few hours of play, I managed to understand all the current nuances and go through almost all the available levels at this stage of development. So that you do not encounter such problems, I will try to share a few tips.
A Couple of tips: 1) The First thing to do is to start the engine. Do Not pay attention to what happens on the deck, take the tank with fuel, insert it into the petrol tank and turn on the engine. This procedure is to be repeated from two times and more depending on the level of complexity. Do not miss when the fuel is over, otherwise you will solve other problems without end.
2) Used tanks with fuel MUST be processed, otherwise perish from radiation.
3) If You see that the fuel tank is broken, immediately fix it with the help of a welding machine. If you do not have time to do it, will have to fight the consequences-fire.
4) Watch out for leakage. Not only that crew members die, approaching the open airlock, the ship decreases the amount of oxygen.
5) The Holes from the meteor rain last. The Main thing is not to let the ship's state fall to the critical point.
6) Fly to the end of the stage can be with one member of the crew, so the treatment of the team is the last thing, if there are more priority tasks.
7) In The breaks do not forget to recharge/fill the units (fire extinguishers, welding machines, etc.).
8) If Several engineers are given, one always keep near the engine.
9) It is necessary to remember one more nuance, your firm can buy competitors. Therefore money after missions should be sent in the right direction, having bought a pair of shares.
The Main thing in DAMAGE CONTROL correctly prioritize, and then the victory will be yours.
I Advise you to start from the level of Intro with one engineer and without crew.
In addition, the developer promises to add a whole bunch of different features-a change of gravity, gas leakage, the ability to purchase parts of the ship, COMPLETE TUTORIAL and even attack aliens!
Of the positive aspects can be singled out the original idea, the dynamics and unpredictability of what is happening. Of the negative-the lack of sane tutorial, inflated complexity and monotonous soundtrack.
Result: Original project, which at this stage of development is rather a set of interesting ideas with mediocre implementation. Perhaps the developers had to go to Steam Early Access a few weeks later. Nevertheless, I recommend to buy DAMAGE CONTROL now, until the price is very high. The Developer promises to increase the value of his product, as soon as the game will add "weight", and judging by Roadmap we expect a lot of interesting!
P.S. the Review is written by one of the authors of Special Games Club. Other reviews Of Our group can be found here.