Darkness and a Crowd
About
When playing, you will be introduced to a beautiful, living, unforgiving world, beating with life as far as the eye can see. Taking on the role as the worlds smallest guardian, you will learn to survive, and re-conquer the lands you once called yours, from the unforgiving forces beyond your planet, but your not alone. Alongside with you, you will be acquainted with a friend, capable to control the elements in your immediate surroundings. Together, with your living form, and the spirits ability to control the elements, you will learn to re-take the world from what was once yours.
The game features the following:
Darkness and a Crowd is meant to take on the role of a side scroller RPG experience, done like never before. The most common RPG's are made in a top down environment easily accessible in simple, cheap programs like RPG Maker. What I want to bring to the table is a never before seen play style incorporating several ideas that have never been mixed and matched before.
This truly is a once in a life time experience, and an idea that's never been played with before.
The game features the following:
- An interactive menu capable of controlling your's and your spirits powers, with the simple touch of a button. Navigating through the elements you wish to control and choosing what you feel would be most helpful in the determined situation of you're choosing.
- An adventurous and interactive, living, breathing world free for the taking.
- A simple, yet satisfying fight system, repayable at the core, meant to increase the replay ability and purposely exploitable to help gather further experience before continuing to harder areas.
- and much more (admittingly due to the fact, I'm not quite sure if all the pending features I wish to add will work or even mix together)
Darkness and a Crowd is meant to take on the role of a side scroller RPG experience, done like never before. The most common RPG's are made in a top down environment easily accessible in simple, cheap programs like RPG Maker. What I want to bring to the table is a never before seen play style incorporating several ideas that have never been mixed and matched before.
This truly is a once in a life time experience, and an idea that's never been played with before.
System requirements for PC
Minimum:
- OS: Windows XP, Vista, 7, 8
- Processor: 2 GHz
- Memory: 526 MB RAM
- Graphics: Intel HD Graphics 530 (HP)
- Storage: 4 GB available space
Recommended:
- OS: Windows XP, Vista, 7, 8
- Processor: 2.5GHz
- Memory: 1 GB RAM
- Graphics: Intel HD Graphics 530 (HP)
- Storage: 8 GB available space
System requirements for macOS
Minimum:
- OS: 10.11.6 OS X El Capitan
- Processor: 2.5Ghz Intel Core i5
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4000
- Storage: 100 MB available space
Recommended:
- OS: 10.11.6 OS X El Capitan
- Processor: 2.5Ghz Intel Core i5
- Memory: 6 GB RAM
- Graphics: Intel HD Graphics 4000
- Storage: 100 MB available space