De-Bug
About
The game was made in occasion of the four-day Westminster Game Jam 2020, and was our first ever project made using Monogame. The theme of the competition was metamorphosis.
De-Bug consists in a platformer where a bug needs to eat honey droplets in order to evolve and gain new abilities. As a matter of fact, movement is the only mechanics available at the start of the game, while jump, attack and double jump are unlocked at a later stage.
The game features a tile map, moving platforms and three types of enemies with different movement patterns.
Additional infoDeveloped with Monogame 3.6
Supported platforms: Windows PCs
Requires .NET Framework 4.5 or above