DeadEye (itch)
About
DeadEye is an open world multiplayer survival game set in the Wild West. Players can explore a huge, living environment filled with unique towns, landmarks, NPCs and quests.
The game does not by any means reflect the given description yet, however my goal is to make DeadEye a truly great survival game. Since I am working by myself development takes a lot of time. Especially visually the game will stay in a very basic state and will mostly make use of placeholder assets for now.
DeadEye has been entirely developed on stream. You can watch me work live on Twitch, Links below.
- 11th March 2018 -
I haven't worked on DeadEye for a while now. Didn't really find the time to work on it due to school. I will get back into the project now and make plans for future development. As of right now there are no servers available, I will make sure to get a server up and running again in the next weeks. Thanks for the patience, I will keep you guys posted !
The game is actively being developed but currently still in pre-alpha. Players can help to shape and improve the game by giving feedback and submitting bugs and errors.
Read the Devblog for more detailed Information on the current Version.
As of v.0.1.4 an Account is needed to play, the only reason for these Accounts is that the Game Servers need to be able to identify you as a unique player. Making an Account only requires an Username and Password, no Email or anything else.
Pre-Alpha 0.1.6.1Planned to be released 21st of July. (delayed)
Server Side Refactoring is done. Client Side still needs some work.
I am currently working on refactoring most of the Code that makes up both the Client and Server for DeadEye. This will help to keep the project organized and make it easier to add new content in the future. That process will take some time and effort so an update with new features will be delayed.
Planned Features:- Basic NPCs
- Torch
- General Stability Improvements and Bug Fixes
Released 14th of May.
Features:- Global Text Chat
- Reworked Hit Detection (Projectile System)
- Performance Improvements
- General Stability Improvements and Bug Fixes
Released 14th of April.
Features:- Bug Fixes
Released 6th of April.
Features:- Day and Night Cycle
- Graphical Improvments
- General Stability Improvements and Bug Fixes
If you encounter any bugs please report them here. Try to describe the bug as detailed as possible and attach the output log (DeadEye_Data/output_log.txt).
How to play
WASD - Walk
Shift - Sprint
Control - Crouch
Space - Jump
TAB - Inventory
- When in the Inventory use the Mouse Wheel to switch between Inventory, Crafting and Map
- Right Click on Wolf Meat to eat
E- Interact
- Press E to drink Water
- Press E to gather Resources (Wood, Fiber)
B - Toogle Building Mode
- When in Building Mode, Hold Right Mouse Button to open the Building Menu, Release again on a Building Part to select it
T - Global Text Chat
For latest updates :
- DevStream on Twitch
- Devblog
- Updates on Twitter
- Website
If you want to talk about the game or share your ideas about new features make sure to join the Server :
https://discord.gg/fKhPuMN