Death of a Lich

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About

a turn based rogue-like about
getting the drop on your enemies

learning to overcome their patterns

and a nifty little jump


controls

advance dialogue / prepare jump


move / jump (after preparing jump)

escape (or start) to go back to the title screen

m to toggle mute

alt + enter to toggle full screen

enemies

enemies that are about to move or attack are animated,
inactive enemies have stunned symbols overhead

enemies move after you do, based on your new position
enemies attack you if possible, and otherwise try to move closer

archers fire horizontally and spend one move preparing to fire

melee enemies counterattack when attacked, but archers do not

stats


health (begins at 3*)

attacking an enemy, being attacked by an adjacent enemy,
being hit by an arrow and falling more than two floors
all deal one damage

collect hearts to improve your health


souls (begins at 0)

when you die, the health for your next attempt is given by
half the number of souls collected on this attempt

kill enemies and consume their souls to improve your soul count


damage (begins at 1)

collect orbs to improve your damage

made by daniel linssen (@managore)
for ludum dare 33

Platforms
Release date
Developer
Daniel Linssen
Age rating
Not rated

System requirements for PC

System requirements for macOS

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Death of a Lich screenshot, image №1002909 - RAWG
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Last Modified: Jan 9, 2019

Where to buy

itch.io