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Death Point

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About

Death Point is a classic stealth-action, which not only should inspire player but also surprise him. It’s an adventure, filled with excitement and empathy. At first glance, you get almost traditional game, tightly staffed with hard levels and various tasks. Instead you are immersed in a different world, fully associating yourself with the main character. "Shooting targets in the maze" suddenly turns into immersive story, tangled with details, with purpose and meaning. Character, whom you take under his wing not in the best moment of his life, is alive, and helping him to get out of trouble, you and a mysterious voice in his head will solve the mystery, which turns your little adventure in a thriller. You’ll have to get out of the underground prison cell, walk on the streets of a strange city, get to a ruined cemetery and under ground again before you ascend almost to the sky. He who seeks, always finds, but will he be happy about it? They say storits like this are based on true events. In our case, this will be based of future events. Prepare to be amazed. Only two from your group have survived: you (agent) & she (operator). She is blocked somewhere at the enemy’s territory, while you woke up in a prison, barely alive, but determined to get revenge. The countdown has started. Elimination sensors are already ticking in your heads. The mission success & your future depends solely on you. All you have to do is to find the girl and call for evac. Hurry up! Plan you attack by using baits to successfully eliminate step by step various opponents (including zombies!). Hide in shelters to pass by without being noticed or hide from enemy fire. Use a gun with silencer to quietly reduce a number if enemies. There are various tactics with using if encirclement. Hide from attacks in containers & cases. Draw guards attention throwing a bottle or a flash bang grenade. Use smoke bombs to pass unnoticed. To survive you can use any kind of weapon you would like: a gun with a silencer, a shot gun, an ‘UZI’ weapon, a land mine and many other things. ∙ Episodic storyline in 10 chapters - all chapters out now! ∙ Up to 12 hours gameplay with interesting challenges of single player game ∙ Wide range of weapons, guns & gadgets ∙ Low PC system requirements ∙ Competent and accurate elaboration of any location. ∙ High quality & stylish HD graphics ∙ Variations of mission passing ∙ Captivating storyline ∙ Dynamic gameplay
Platforms
Release date
Aug 24, 2017
Developer
Andiks Ltd.
,
Andiks LTD
,
Vladislav Glukhov
Publisher
Andiks LTD, Andiks LTD., Vladislav Glukhov
Age rating
Not rated
Website
https://andiks.com/death-point/

System requirements for macOS

Minimum:
  • OS: OS X Yosemite 10.10
  • Processor: i5-4440
  • Memory: 3 GB RAM
  • Graphics: GTX 650 or equivalent (Does not support Intel Integrated Graphics Cards)
  • Storage: 3 GB available space
Recommended:
  • OS: macOS Sierra
  • Processor: i7 4790 3.6ghz
  • Memory: 8 GB RAM
  • Graphics: GTX 750 or higher
  • Storage: 3 GB available space

System requirements for iOS

iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen

System requirements for Android

4.1 and up

System requirements for PC

Minimum:
  • OS: Windows 7 - 32bit
  • Processor: i5-4440
  • Memory: 3 GB RAM
  • Graphics: GTX 650 or equivalent (Does not support Intel Integrated Graphics Cards)
  • Storage: 3 GB available space
  • Sound Card: Windows compatible card
Recommended:
  • OS: Windows 10
  • Processor: i7 4790 3.6ghz
  • Memory: 8 GB RAM
  • Graphics: GTX 750 or higher
  • Storage: 3 GB available space
  • Sound Card: Windows compatible card

System requirements for Linux

Minimum:
  • Processor: i5-4440
  • Memory: 3 GB RAM
  • Graphics: GTX 650 or equivalent (Does not support Intel Integrated Graphics Cards)
  • Storage: 3 GB available space
Recommended:
  • Processor: i7 4790 3.6ghz
  • Memory: 8 GB RAM
  • Graphics: GTX 750 or higher
  • Storage: 3 GB available space
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Last Modified: Aug 28, 2019

Where to buy

Google Play
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Come one, nerds, one by one!
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19 items
  • Tag Singleplayer was added to Death Point.

    Aug 28, 2019
  • Genres were added to Death Point.

    Jul 31, 2019
  • Developer Andiks LTD was added to Death Point.

    Jul 31, 2019
  • Store Google Play was added to Death Point.

    Jul 31, 2019

Death Point reviews and comments

Translated by
Microsoft from Russian
Product received for free Stealth, which we do not deserve the Game meets us very jaded, near future, where the darkness and lawlessness reigns. The main character after a good shake, the capital canon of bad stories-amnesia. Moreover, he is imprisoned, but unexpectedly on the link comes the assistant, or rather the assistant, who during the game will be a "second pilot", and also it winner Unpurebred, threatening to jump out of the bra fives... By the way of the future, it is guessed very hard, in the automatic turrets, yes clothes heroine-and both seem to have escaped with space Deus Ex. The main character, it is not a murderer, with the face of a yawn, the right word surprised, but also went not very far, because the hero cast hipster in the Kombezya "debt" (Hi S.T.A.L.K.E.R.). Okay, because this is the beginning and the most important thing in front, concentrated stealth, in which the first Metal Gear Solid is guessed without superfluous razmusolings! In the meantime, we are reading into the Pahabnye dialogues, which will not end and edge, as well as not less vulgar otsylochki, because "neither to the village, nor to the city." And then, finally, the first painful steps. Steps of disappointment. What is the variation Of the game, in which the developer assures himself, in question, I am absolutely not clear. Maybe to hide from the enemy in the toilet cabin, instead of a locker, with the risk of getting stuck in the textures and there is the same variability? Or to bypass the building not on the left, but on the right? Uh! Pat me on the cheeks, it's not a dream!? In fact, if it was not even a question of speech, variability is simply bound to be in a genre like Stealth. Otherwise, it is a kishkobraznyj a corpse in which even it is not necessary to poke a stick, so it appears in all Glory Death Point. But even the journey through the "gut", or the corridors (tunnels), as you prefer, perhaps, though not interesting. However, the developers, taking up the genre and aiming at the Sally Snake, do not understand what the players love the genre, in fact, as they have no idea, for which strings to yank. Constant hide-and-seek in closets, as well as walking Guskom, do not understand as working alarm, ubiquitous cameras and just tons of key-cards, as if it is a classic DOOM, and also, constant murders (for 1000 murders even there is an achievement)-all this, why is built in absolute, being the main gameplay features. Look do not drown with delight, because it is not all that you can feel the real challenge, you are offered a lot of empty rooms, where there are no additional tasks, but there are tests, as you, for example, pass the level without the use of lockers? In addition, you must learn the enemy, should know how it smells, what taste of his sweat and what underwear he wears. Oh, I've been through some vulgar noises! In fact, I meant that the Toppornoe behavior had to be studied very tightly. For example, you will learn that the enemies of the Tupa as Cork, and run on the raised alarm as a lecmengi to the slaughter, in the same trap, it does not matter that from the nape of his comrades poured gray matter from the released fraction in all directions. "What other fraction?" The attentive lover of the genre will Ask. And here is the one from the shotgun. We are not shy to dance, forced to kill crowds of enemies, turning the game into an even worse shooter, where each enemy can shoot through the corner, or through the door. On the Shuternoy part, such mastodons of the genre as Deus Ex, Splinter Cell and Hitman, that speaks about indie-craft, which, seems, just wants to be stuck in the Pantheon of prominent representatives, at least, here in such a pretentious way... Actually, to speak here it is possible long enough and very productively, but whether it is worth it? I Think, no, as well as the game, which is not worth wasting your precious time and money, because even a fan of the genre will not find here absolutely nothing. Is that a dose of indignation and a portion of despondency. I Have everything. Join the Best & Good Games and subscribe to curator B&GG.
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