Average Playtime: 1 hour

Death Track: Resurrection

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About

Do you have what it takes to Survive?
Death Track: Resurrection is a racing/action title that takes players into a post-apocalyptic, not-too-distant future where traditional sports have been replaced by far more violent entertainment. The main event, The Survival Race, is a deadly combat racing tournament that draws the world's best drivers to compete in spectacular road battles with powerful, weapons-laden hot rods. Gamers will drive, battle and try to survive in races that take place in twisted future versions of the planet's biggest cities.
Features:
  • Combat racing across post apocalyptic versions of 10 major cities: Bangkok, Vatican City, London, Moscow, New York, Paris, Prague, San Diego, Istanbul and Tokyo.
  • Destructible environments add to the chaotic destruction surrounding each race.
  • 10 powerful car models, customizable with multiple weapons, upgrades and paint jobs.
  • Thrilling suspense story drives the single-player narrative.
Platforms
Metascore
53
Release date
Developer
Gaijin Entertainment
,
Sky Fallen
Publisher
1C-SoftClub, 1C Company, Fulqrum Publishing
Age rating
13+ Teen
Website
http://www.1cpublishing.eu/game/death-track-resurrection

System requirements for PC

Minimum
  • Operating System: Microsoft® Windows® XP SP3, Windows Vista SP1 recommended. Game also works on 7/8/8.1/10
  • Processor: Intel® Pentium® 4 3.0 GHz or AMD Athlon 3500+
  • Memory: XP – 1 GB RAM / Vista – 2 GB RAM
  • Hard Disk Space: 6.5 GB + 1 GB Swap File
  • Video Card: 3D Hardware Accelerator Card Required – 100% DirectX 9.0c compatible 256 MB Video Memory. ATI® Radeon® X800 or Nvidia® GeForce® 6800
  • Sound Card: DirectX® 9.0c compatible sound card
Recommended
  • Operating System: Microsoft® Windows® XP SP3, Windows Vista SP1 recommended. Game also works on 7/8/8.1/10
  • Processor: Intel® Core 2 Duo 2.0 GHz or AMD™ Athlon™ Dual Core 4400+
  • Memory: 2 GB RAM
  • Hard Disk Space: 6.5 GB + 1 GB Swap File
  • Video Card: 256 MB 3D Hardware Accelerator Card with Shader 3.0 support. ATI® Radeon® HD3850 or Nvidia® GeForce® 8800 GT
  • Sound Card: DirectX® 9.0c compatible sound card
** NOTICE: Some 3D accelerator cards with the chipset listed here may not be compatible with the 3D acceleration features utilized by Death Track. Please refer to your hardware manufacturer for 100% DirectX compatibility.

ATI RADEON X800
, ATI RADEON X1300
, ATI RADEON X1600
, ATI RADEON X1900
, ATI RADEON HD 2400
, ATI RADEON HD 2600
, ATI RADEON HD 2900
, ATI RADEON HD 3850
, ATI RADEON HD 3870
, NVIDIA GEFORCE 6800
, NVIDIA GEFORCE 7300
, NVIDIA GEFORCE 7600
, NVIDIA GEFORCE 7800
, NVIDIA GEFORCE 8500
, NVIDIA GEFORCE 8800
, NVIDIA GEFORCE 9600
, NVIDIA GEFORCE 260
, NVIDIA GEFORCE GO 7900
, NVIDIA GEFORCE GO 7950
and NVIDIA GEFORCE GO 8400

System requirements for PlayStation 3

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Last Modified: Jan 15, 2024

Where to buy

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Top contributors

Sinkler

1 edit
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Death Track: Resurrection PC Gameplay On HD4850
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Death Track: Resurrection - PS3 Trailer
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25,524 items
5.56%
Pilot
Get 200000 points with one nitro acceleration.
5.56%
Medallist
Unlock all trophies.
11.11%
Devil
Get 50 Megakiller statuses.
11.11%
Maniac
Kill 500 enemies in single player or multiplayer races.
11.11%
Stunt man
Get 75000 points with one jump.
view all achievements
33 items

Death Track: Resurrection reviews and comments

Translated by
Microsoft from French
Just fair game in my opinion but that I will surely not recommend so much better elsewhere, even despite its small price. The game is largely inspired by split second velocity with regard to the destruction of the scenery but is much less fun than the latter unfortunately. Good the price is not the same either tell me you. At the technical level, we will say that the graphics are not too bad. A little dated certainly, but they remain pleasing to the eye. Finally there is more ugly what... The textures are pretty thin so it still goes on. On the other hand at the level of driving sensation, it seems extremely slow for cars launched at more than 250km/h... Only the view at the ground floor offers correct sensations, and fortunately for that matter. If that would not have been the case with this view, I would have started to ask myself questions... At the playability level it takes rather easily in hand, it takes no more than 2 minutes to have it in hand. A good point, then! And this is probably his only positive point unfortunately... On the other hand, seriously who is/are the damn (s) con (s) (sorry but there are no other words there) who has/have believed (s) good to place a trampoline just before a porch for example, on purpose so that we hit the face well? It's completely stupid... Who is also the jerk who saw fit to move the items on the road, making their capture really difficult at times. Although they move from left to right on the road does not bother me, it adds a little difficulty to catch them. But these items even go as far as jumping over your car, once you're next to them. No, but are you guys serious? Who is also the idiot who worked on the sound of the Turbo that is atrocious for the eardrums to the point that I have ears that bleed by force... And the worst part is that you are almost obliged to use it all the time if you want to be able to catch up with other competitors. It makes your ears at a point that it would make me almost crazy after a while. It's very simple, I consider it a feat if I get to play more than 20 minutes of the sharpened because of this ♥ ♥... ♥ ♥ ♥ Who is also the idiot who forces us to iron through the title screen every time we go from one race to another, and even in the story mode? The videos between each race appear Kitch, but given the points I raised above, I tell myself that there is much worse... Anyway, get this intern out of here or change my job. I have the impression that the video game is really not made for you! At least for the guy who will have messed up all your work because without it the game could have been good, or at least a little better than the turt you served us there.
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