Decay: a real time experience made in godot engine

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Decay, a real time interactive experience made in Godot Engine. Using Godot 3.4 to push the graphics as far as I could. Created and coded by Andres Hernandez, with art from Abdullah Kesikbaş, and music from 2050. Made in about 1 month.

Press Escape to view the options. Space to toggle cinematic camera. WASD or Arrow keys move around. Mouse to look.

Supports 3D glasses. To experience Decay in stereo 3D, you'll need red/cyan anaglyph 3D glasses. The ones from Pro-Ana or BIAL are the best quality.

Keep in mind, this is a high end demo and requires a modern machine. If you have an old computer or integrated graphics, it is likely the app will not load. That said, there is a low spec mode for computers that are still good but only slightly older.

Launch with "Decay.exe --preset=lowspec" to force a graphics setting (can also use "ultra", "quality" or "performance"). Presets can also be changed in the demo menu.

Download for free, if you wish, but consider giving a donation if you liked it. I paid to license the art and music, and worked on this full time for a month (plus marketing costs). If you'd like to see more projects like this in the future, I'd appreciate the support. Thanks.

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Andres Hernandez
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Last Modified: Dec 31, 2021

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itch.io