Deep Seacrets
About
The game was made in two weeks as part of a school project by three students at Luca school of Arts in Genk, Belgium. The assignment was to make a game for people who are visually impaired or have no vision at all. So the main focus of the game is the sound design and we recommend that you wear headphones for the best experience. Feedback about the experience is always appreciated!
Coding and gameplay
Czaruk & Probaru
Sound design
Jiavy
Thank you for Playing!