Defect reviews

Translated by
Microsoft from Russian
Product received for free "Welcome to Asbestoma, captain. Here everything is fine... "-So begins our adventure on the space map Defect, which is a bee honeycomb. First, as the decent sailor of space, you pass compulsory training, where in two accounts harnessing simple technique of ship management. By the way, a nice briefing To US conducts... Seagull. Learn to fly, control the camera. Then we lose the ship. It'S not scary. This brings us to the second point of study. In This part, we have to rebuild a new ship under the supervision of a blue-haired lady. The Lesson is quite amusing, but it is not necessary to count on boundless flight of imagination. Here We are again the captain with the ship and so it is time for a journey. Bravo perform the following task and at the end of the mission we are betrayed by our own team. She, in the face of Ziggy Stardasta, informs us about privatization and throws us into outer space. We're losing the ship. The ship's loss Procedure will be repeated from mission to mission. At the end of each task we will have to destroy our own spaceship, which we have stolen before. A new vessel is being Built for special loans, which must be selected from the defeated opponents and for the executed orders. Playing on the average level of difficulty you will be missed on the highest quality details, most importantly, keep in mind that in the future to destroy its creation. You can create a dead star of death, and then everything in the world curse, battling with her in the next mission, so creating something to keep in mind the weak point of his creation. Now about missions. Each Honeycomb implies a map with the main task. It can be a usual battle of a wall on a wall or, that more often, one against all, can be accompaniment, protection, reconnaissance, gathering of materials. In Parallel with the main goal will be secondary, which give bonuses to experience and money. The Execution of all items helps us to open new parts for the ship as soon as possible. The Idea of constructing a ship is good, but there are a number of nuances. Construction is based on the principle of layering. Two resources are Given: engine power and people in the team. But Any detail needs these two points. First The choice will be relatively small and you can build a fighter or something like a tank. With The increase in experience the number of details will grow and the imagination diminish. Personally this turned out to be my main problem. In theory, we can stir up a huge multifunctional cruiser, but this requires not only desire and skill, but also patience. The fact that Defect gives the opportunity, read forces, to move during missions to the manual management of a particular part of the ship. This allows you to increase the power of a particular element, weaken the rest. Switch to the engine-fly faster, guns-shoot the sighting. Now Imagine that your creation consists of dozens of pieces that need real-time control. As a result, even if you have a fantasy, you will not want to implement it in the constructor. THIS is SOME kind of DEFECT In the game from time to time we will lose our creations because of the betrayal of the glamorous team. To not be a shoemaker without boots, build yourself in advance a couple of ships that will be equivalent to each other on strength, but have some advantage. In this case, in the jobs where you need to be mobile you will be the one where you need to be nimble-you will be and so, well, so on. This Humble advice will help you not to get bored. Unfortunately, Defect is not a blockbuster, which in a moment addictive for a few hours. It is rather a chess, where after each move you have to re-display the pieces. Curator-http://store.steampowered.com/curator/5763270/
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