Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Very good Defense Grid Clone!
Doesn't just look like that, it plays out that way.
If you like classic Tower Defense Games, you need to access it here.
The Bar for strategic Ambition is really high, Normal is already very demanding.
There are very different Towers that tolerate massive bonus points in properties in addition to the normal Level 3 Upgrades.
The necessary Unlocks are earned by points earned in the Missions.
New Cards and Campaign Progress are also played.
So If you play poorly, you need a lot more Start-ups.
In order to progress in the Campaign, you also have to survive a certain Number of Rounds, which takes longer and longer, which you should usually also use the larger purchased Cards with more construction Spaces, which you can choose freely.
The Game is all addictive, a reasonable Campaign with at least some story, firmly assigned cards with conditionally different Approaches to game Building, and less Upgrade Firlefanz, however, would have been desirable.
So you have to bring a lot of time now and a lot of Grinding if necessary, and if not everything is going perfectly, there is quickly half an Hour or hour of time hops, because it takes a lot of long time until there are just 60, 70, or even 80 Waves through, and then nipple just before the Wave Finish. t. I just bought the Game in the Deal, so you should definitely strike right away and not flare for long. :-)
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Quite a nice TD game.
For the various Missions, you can choose between already Free-to-face Templates (before Starting a Mission, you select your Base, so to speak, with which you want to Play).
Each Template (down to the Start card) requires Energy to be able to play these Games.
If you Lose too quickly, you can also lose Energy (After all, the Start card has to Replenished its Energy Costs).
The Towers are Standard Foods (although for a TD player almost all sorts of Towers, which are available in a TD game belong to the Standard repertoire [in the meantime it is very Hard to reinvent the "Wheel," there was almost everything Possible in this Segment]).
The Towers themselves can be further improved by Research, in addition to the playlLvL preconditions, the Costs of the Research itself are added (the above mentioned "Energy").
Towers can be set Seperate (Targets on Starke-rapid-first, etc., opponents).
The Game is divided into Sectors and Areas.
The Areas specify which Waves occur, the desired Map (own Base) you can then also Choose (depending on progress in the Campaign).
Thus, in the Initial Range (First LvL), two possible cards are available, of which the Second can not be used until the LvL Has been successfully completed (in the Second LvL you can then choose au the first two Cards, the Third will be Used if Successful Completion unlocked).
A Very nice Game, because also not too Much Dredproof, worth buying for TD lovers.
Even the inexperienced can have Fun with the Game.
I can't say much about the Performance, except that you shouldn't try to play on a Toaster (a reasonably sensible PC, on the other hand, is enough [like my: i7 2600k, GTX 660, 16 GB DDR3 1333-Ram. So not exactly a High-performance XD]).