The Dark Eye: Demonicon reviews

Translated by
Microsoft from Deutsch
DRAGON AGE FOR ARME!!! Far too expensive for €40! All Quests and Side Quests made, everything collected, all Boxes, Traps, hiding places, but still in 17 Hours through!!! Total Playing Time just under 30Hours, because you absolutely can't Save in this Game, which makes it partly quite fruitiful if you try a la Elder Scrolls quickly something and it goes wrong. It's best to clean everything first and then collect it-saves time. Later one is so strong that as a quasi Half-demon you can laugh at enemy Borbaradians and Demons, but it is initially convulsive Fights in places. But the silly rumgerolle has an End as soon as you skillate up the evasive and Context Traits. I recommend Hiebwaffe (more Damage and best Weapons in the Game) and as early as possible right next to the Case talents and Combat Traits as the first weapon talent value skilly. Coarse Portal values as a Clue: The Axe cry (15TP-best in The Game) Falks Armor (RS:15 BE:8-best in the Game) humus chain (best in the Game) ... With Hiebwaffentalent 21 + 21KK + ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ AT:c.30/PA: c.25/Krit: About 33%/Konter: About 70%/Offensive: About 250%/Defensive: About 180% LE:ca.55/AU:ca.55/ES:ca.55 Actually, all you need is Demonic aura, the gift magic (Ice, Fire, Poison) is significantly worse than Melee damage. Fernkampf exists only as an alternative with Throwing Weapons (but you can't Skillen-worth it only initially and against the exploding Undead) Against tougher Opponents and Magicians: Hammer strike skill [Hiebgunm] (Magicians and Normal Opponents fall almost 1Hit) Therefore Endurance and Essence The chilli in the 19th ACT or 1. Pretty good Game after getting used to the limited Character Development and console-like Control and the character mastered the Fighting in the 2nd AKT. You can NOT jump and you can'T run either. But Still Goes quite well, always rolls in an Emergency-later ^ ^. Story is great, unfortunately the Decisions are also more Fake, because almost nix changes. The only thing you choose is the Faction in Warunk (Municipal Guard or Thieves Guild), which is combed through 3 times (minimal Changes to the setting because of the advancing Story) For €15 around clear buy recommendation, 61% is appropriate, but as a DSA Fan you give it Play thanks to the detailed Backstory and well-told Story probably 75%.
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