Demonpunk
About
Flavor: The year is 2078, society is controlled by a mega Bidet corporation. The citizens are disarmed, and the people's only hope for overthrowing the dictators is a cursed skull that has a demon locked within. Once unleashed, the demon's power grows overtime and it has one goal: kill everyone in sight.
Control:
WASD-Movement
K (When demon is locked in)-Unleash demon
K(When demon is unleashed)-Throw skull, re-seal the demon if in contact.
L-Throw demon fruit, heals demon and lure the demon to charge towards it
There is currently no win-state, and once you've played all the content of this game once you cleared the X-shaped room. You lose if either you or the demon loses all HP.
Collect the face thing to heal and gain exp.
Hope you enjoy it! This is the first ever game I've made, and it's very, very unfinished and unpolished (lots of the assets are really just placeholders that I didn't have time to switch out LOL), but I'm still pretty happy with what I made. Constructive feedbacks would be greatly appreciated.
I did not create assets used in this game.
Assets used:
Gothicvania Patreon's Collection by ansimuz (itch.io)
Cyberpunk Characters 32x32 by Jere Sikstus (itch.io)
32x32 Sci-Fi tileset | OpenGameArt.org