Derivative Quest
About
My first stab (haha) at a very basic rogue like, submitted for the #OneGameAMonth jam for May 2016. Please consider it a prototype, as the mechanics (and math) got very cluttered very quickly; it's still fun to play though! You must escape the dungeon by battling monsters, collecting treasure, and levelling up your equipment and statistics along the way.
Code by me (and my dog): @RubyIsDog
Created with LibGDX
Sprites and tileset by Surt
Music by Yabatake
Sound effects by The Chayad
Thinking about making your own RPG? Read the devblog here and see if it puts you off :-)