Deserted: The Story of Peter

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About

Deserted is a visual novel that will make you assume the role of Peter, a man catapulted into a series of intrigues that come from his past, the plot interweaves present and past through the memories of the protagonist.
Peter will be overwhelmed by his past, the player's task is to get on top of the mystery that surrounds him and get to the final solution.
The game has several levels of narration and approach in the way you play.
At the beginning the player doesn't know anything about the protagonist but reliving the memories of Peter the player must identify with him and help him solve the mysteries around him and to make the right choices.
The game is divided into chapters, each chapter will introduce you to one aspect of the peter's past and present.
Live the story of Peter and solve the mystery that is taking him to madness.
Platforms
Release date
Developer
Francesco Trovato
Publisher
Francesco Trovato
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: Windows XP/Vista/7
  • Processor: Intel Pentium 4 @ 2.0 GHz / AMD Athlon XP 2200+
  • Memory: 512 MB RAM
  • Graphics: DirectX Compatible
  • DirectX: Version 9.0c
  • Storage: 400 MB available space
  • Sound Card: DirectX Compatible
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Last Modified: Aug 28, 2019

Where to buy

Steam

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Sinkler

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Deserted: The Story of Peter reviews and comments

Translated by
Microsoft from Spain
I Can say with pleasure that it is a short game, something experimental in the sense that it has RPG graphics (much like the games of Byronia) but that is really beautiful arguably. It'S a different game. Tells a story and its strong is the argument. It is in English but I do not think that a high level is needed to understand it, it is a special story, a short game of which, for its artistic background, for its good soundtrack, for details, for those issues that are more complex and human is worth the pen To buy this game. It May last a couple of hours, or less but it is one of those that leave you a good taste of mouth and a good memory. Basically I appreciate the good work that was done in this game, I definitely recommend it. It is Not a game of battles, nor of big puzzles, it is a game of experience.
Translated by
Microsoft from Italian
I am always very fascinated to see Using RPG Maker in a completely narrative way. This game, although in the first moments you may have instinctive calls to works much more publicized as To The Moon or Actual Sunlight (two extremes opposite between aesthetic care em Supreme antagonism) but in reality both the story that the game have their Very distinct personality. We are Not in front of the masterpiece or the super moving work. The narrative is very linear, MONORITMO and dry and this is not necessarily bad. Nice variations to the theme as the stealth phase to the Metal Gear very simplified but that color at all. I Repeat, not a masterpiece and some dialogues perhaps too hasty and not excellent but in the whole a few pleasant hours. I Think the game is made by a single author and however clean and I have not experienced problems, maybe some extra support would have increased the prpfodndity. I still Recommend to those who like Storydriven games. Among other things made in Italy and also in Italian language, not just in the genre.
Translated by
Microsoft from Italian
This title is a trip of a couple of hours, you will interpret Peter a regular employee with a past to be revealed. The story is divided into three acts and a prologue, the protagonist spells out the next operation and the player performs it evolving the plot. Not Many secondary interactions are available but probably a one-person amateur production is already well cared for. For The first chapters you will find yourself wondering who can be the masked man and what sins can ever have committed the protagonist. Personally I did not appreciate the third chapter but it is still well realized (you know when in a yellow guess the killer from the beginning and then discover that you are right and then complain about the author's little creativity? This is the motivation of the above. In The game there are several very simple stealth scenes just to break the monotony of doing the action just mentioned by the protagonist and a single enigma of logic well integrated and affordable for everyone. There Are two finals (or maybe a final and a fake finale to you the choice) and to see them both just reload from the last manual save (you can save in almost all points of the game except in the stealth scenes) and replay part of the last act. Overall it is a good title for the money that costs, considering then that is completely in Italian and made by an Italian for me is loved although I would have appreciated some more chapter.
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