Died Of Fear reviews

Translated by
Microsoft from Russian
"Died Of Fear" is a Simple casual arcade game in retro style. Run around the screen and catch falling objects to get more points and do not let fill the strip of fear. "Died Of Fear" is a bit reminiscent of the old game "Well, wait!" in which the wolf caught eggs basket. The Meaning is almost the same, but in "Died Of Fear" Gameplay is much easier, especially strain the reaction does not have to. Just walk across the screen and catch items to score more points. Instead of health in the game a streak of fear. The Fear is constantly increasing (the strip is constantly filled). No wonder the girl in the cemetery is scary. It is Necessary to constantly catch hearts and cones with a potion of courage to overcome fear (not to let the strip fill to the end). Skulls increase fear. If you want to get a corresponding achievement or score more points, you can catch these skulls. Do not forget to pick up treasures to earn more points. You can read other reviews and subscribe to our curators. Welcome! 5 minutes of game
Translated by
Microsoft from Russian
Plot. Well, if you can say so, the plot of the game is the following: the main character runs on (most likely) cemetery, flying away from ghosts and collecting, falling from the sky, Nishtyaki. Gameplay. At first glance, there is nothing special to say. Spavnimsya on the only location, on the one hand from US Spavnysya Ghost, and we start to run in the opposite direction. When confronted with a ghost occurs instant Game Over. However, after all, the gameplay can be disassembled and more detailed. In the upper left corner is a scale of fear. At Its filling also comes Game Over-the heroine dies of fear, as follows from the name of the game. The Scale of fear is passively filled over time. Also it is filled on one conditional division at selection of shards and collision, during jumps, with bats. To reduce the level of fear, you need to pick up the hearts (reduce the filling on one conditional division) and vials (reduce-to two conditional divisions). In Addition, under the scale of fear indicates the sequence of items that need to collect to move to the next level. Music. The Musical accompaniment here serves only one looped melody. But first of all, it's quite atmospheric. Second, filling the scale of fear affects the melody: When the fear increases, this melody begins to play faster and on higher tones, and when lowered-returns to the original sound. Graphics. There's nothing special to say. The Graphics are made in the style of not even sixteen-bit, and eight-bit consoles. Let's summarize. Of The pros of the game you can specify quite atmospheric music and a good simple gameplay. In the cons of the same game can record monotony gameplay. And for someone-also graphics. Is It worth playing your money? Frankly, I don't know. My score Game: 8 bits out of 16 possible. A more detailed overview
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