Divine Disaster

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About

Divine Disaster is a two level tech demo for the Vive hardware.  It was an experiment with how to use the VR hardware and have fun throwing meteors at things and watching them burn.

This is best played with the Vive but basic keyboard controls are in place for people without VR to check it out.  Unknown if this will work with a Rift.

Project Lead, Level Design, Game Design, Main Programming: Jeremy Kenyon

Tree Models: Christer "McFunkypants" Kaitila

Music and Sound Effects: Micky Turner

Huts, Totem, and Meteor Models: Retrophil

Fire System, Hand Models/Animation: Reid Alford

Real-Time Terrain Deformation: Tim Waskett

Level Design, Little People Image: Chris DeLeon

Platforms
Release date
Developer
lanthos
Age rating
Not rated

System requirements for PC

System requirements for macOS

System requirements for Linux

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Divine Disaster screenshot, image №1172896 - RAWG
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Last Modified: Jan 9, 2019

Where to buy

itch.io