Don't let them die (Uncle_DK)
About
Welcome everyone to our game page. We conceived the idea of the game not the same as the final game came out, we had to reduce the mechanics to the maximum. Initially, the idea was a city-building stimulator with the mechanics of sacrificing settlers, there was an idea that by sacrificing a settlers it would be possible to solve the misfortunes that happened in the village. The idea of the goal of the game was to manage the tasks of the settlers, to watch when they get tired at work and send them to rest, to give each character a job according to his characteristics, to sacrifice the villager with the lowest characteristics.
However, we did not have much time, and as a result we have the mechanics of managing the villagers, we can give them tasks to work, send them to a point or give ourselves up for sacrifice and reciev some resources.