DOS Space Docker
About
An entry to the DOS games jam.
Use the sliders to navigate to the waypoints. Once you get close enough to the station, it'll give you a position to stop at. Manage that and you're done!
Health warning: It is likely to be buggy as hell, and it is seriously difficult (or at least I find it so - I only wrote it :) ).
Original aiming at a DOS-style orbital flight-sim, I cracked open the Pandora's box of actual DOS development. Before I could blink, I had plunged head-first into the geekgasm of writing an actual DOS engine from scratch, testing in PCem, DOSbox and on real hardware with FreeDOS.
Over the course of this project, I've learned a huge amount about programming for DOS, x86 and the VGA. I owe a huge debt of gratitude to the good folks over at the dos-game-jam discord for help, advice and encouragement that they've given me.
Font is from Matt Walkden's pack here: https://mattwalkden.itch.io/pixel-font-pack
Sound effects are from....nowhere. I still don't know how to code sound in DOS! :P
Tools I used: Open Watcom V2 for compiling, Geany for code editing, Aseprite and Tiled for graphics, and PyCharm for python resource pipeline scripts.