Dougie Do!
About
This game is for the ZX Spectrum Next computer.
Game InstructionsAfter his brother ran away to the circus to collect cherries. Dougie Do decided on a more profitable career .. Diamonds..
Use Dougie to collect diamonds whilst avoiding enemies. To combat enemies, Dougie can drop bombs & rocks. Be careful though, these can also kill Dougie. Finally be aware that not all enemies are the same.
Complete all 10 levels by either collecting all diamonds or by destroying all enemies via rocks.
Scoring
- 25 Points - Bomb Enemy
- 50 Points - Collect Diamond
- 100 Points - Drop Rock On Enemy
- 500 Points - Complete Level
- Extra Bomb - Awarded Every 30 Diamonds Collected
- Extra Life - Awarded Every 6000 Points
Controls
- Keyboard
- Q - Up, A - Down
- O - Left, P - Right
- Space - Drop Bomb, Enter - Pause Game
- Kempston Compatible Joystick
- Coding - Rob Moran
- Music - A Man in His Techno Shed
- https://amaninhistechnoshed.com/a-man-in-his-technoshed/
- Sprites - Emcee Flesher
- https://opengameart.org/users/emcee-flesher
- Sound FX - Borrowed from the games
- NZ Story
- Eliminator
- Amaurote
- Arkanoid
- CSpect - Platform used during development
- http://www.cspect.org/
- sjasmplus - Assembler used for development
- https://github.com/z00m128/sjasmplus
- Dezog - Z80 Debugger used for development
- https://github.com/maziac/DeZog
- Remy's Sprite Tool - Used for sprite and tilemap development
- https://zx.remysharp.com/sprites/
- Shiru's AYFX Editor and Player - Used for sound effects development
- https://shiru.untergrund.net/software.shtml
- NextDAW - Used for music development
- http://nextdaw.biasillo.com/
- Ped7g - Play testing and debugging
- https://github.com/ped7g/SpecBong - Excellent tutorial
- Dean Swain - Retro Asylum - Play testing in between taxi duties
- TJ Ferreira - Play testing and posting of beta gameplay video
- Dougie Do! - Sinclair ZX Spectrum Next - 8bit Retro Video Game - Retrogaming
- BigFatGingerCat - Play testing
- Almac - Play testing
And finally thanks to Mr DO!, Dig Dug and Digger for being such great games and providing inspiration.
FeedbackI hope you enjoy playing this game as much as I've enjoyed creating it. Please leave any comments below, also if you encounter any bugs please leave a description and whether it can be replicated.
Enjoy,
Rob.