Dragon's Flight VR
About
This is an early access demo forVirtual Reality systems being released for testing and feedback. A Vive, Rift with touch or WMR VR system is required to play.
IMPORTANT - Please watch the tutorial before trying to play - there are ESSENTIAL instructions that you need to know before playing.
The purpose of this demo is to showcase and get feedback on the flying controls and basic features. Warning, if you are prone to VR sickness this will likely cause it.
Use your arms like wings and soar through the skies as a dragon, unleashing fiery breath attacks. Pick up objects and creatures in your talons to carry them away, or drop them from a height.
Control Instructions are available at the YouTube link to the right
A facebook page with more videos and development notes is at
https://www.facebook.com/dragonflightVR1/
Vive Controls (Oculus Touch controls similarly mapped):
Right controller Application button (above the trackpad or one of the Touch buttons) to pause and unpause.
Stand centered in your playspace facing forwards (green arrow at your feet and above you will show which way is forwards. Use your controller position and rotation to control your flight. One controller higher than the other controls turning. Rotating your wings down moves you down and speeds you up, going up slows you. Flap your arms to gain height.
Left trigger for flame breath, right trigger for a ranged fire bolt and left grip while not carrying something for a bigger fire bomb. Holding down right grip will pick up something you fly over - the green see through oval below you shows your grabbing area. If you try to pick up something that cannot be picked up (like a building) you will claw it for damage instead. Left grip while carrying something edible will eat it and regain some health.
New in Version 0.02:
Better graphics and effects for nearly everything.
Larger buildings take more buckets of water for peasants to put out.
New pause menu with flight style (basic and realistic) drop down and basic framework for upgrading the player.
Upgrades will increase the size of the player after exiting the menu
New in Version 0.03:
Ability to land and walk around on the ground using left trackpad.
Dragon body and head visible and moved based on your head. Moving the dragons head into a creature kills it and regains health.