Dras'lia (V0.64)
About
The updated "Story of Dras'lia", NOT IGMC 2017.
Progress:
Mapping:
-Forest: 100%
-Elea: 40%
-Others: In progress
Gameplay:
-Randomized item: 80%
-Fight mechanic: 70~80%
Graphism:
-Tileset 30%
-Fight 15%
Music: -10%
Other:
-Quest 5%
-Story ~5%
Basic gameplay still are the same, this is an Action Time Battle Rpg with many things to do (many feature still are missing)
Many things can be gathered, random event, skill learn system, and stat upgrade, elemental weapon, and chibo to gather...
Come and try all the feature.
The game still is in development, I need people who can help to find bugs and support.
I made the most part of the graphics and music, but some resources are from other people!
I present you the heroes who will be in the game
Lia, the main hero! Aunt of Ash and May!
Ash, the brother of May! Not really talkative...
May, a burning head acting like a boy!
Naa, One of the last fairy
Shiry, a Chimera who like to dance and fight!
LAST UPDATE:
Harvest improve (now all plant can grow in all slot), craft material added, craft recipes added, Added animations for flowers and others element, added global randomization of spawn for monster and material, changed ATB system to CTB (in order to improve game performance), Difficulty slider added, monster's power upgraded, you can now attach upgrade to your weapon (Orb only for now), fixed many bugs!