Average Playtime: 4 hours

DreadOut: Keepers of The Dark

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It's time to experience DreadOut in a different way. DreadOut : Keepers of the Dark is a new standalone horror game that takes place in the DreadOut universe. In this missing chapter, you will help Linda face the challenges of the DreadOut world with even more dangers lurking within. Follow the event in which Linda was transported by The Mysterious Lady in Red into The Mirror Realm. A portal of worlds that connects it to 8 haunted dominions where 13+ horrific ghosts are ready to greet her in the most terrifying way possible. They will stop at nothing to thwart your main objective: To survive! So, get your smart phone and SLR camera ready and choose your path wisely. The doors you open will decide the outcome of Linda's fate. Game Features Battle against 13+ specially designed ghosts originated from the twisted minds of our beloved backers, meticulously implemented into the DreadOut universe. Work your way through 8+ supernatural realms in a nonlinear fashion. 2 brand new levels previously unincluded in DreadOut. Solve mysterious puzzles obstructing Linda’s escape to liberation. Explore in third person view and battle in first person view. Find out more about Linda’s journey and dive deeper into DreadOut’s grand scheme of things. New storyline that will shed some light into Linda’s mysterious journey.
Release date
Mar 24, 2016
Digital Happiness
Digital Happiness
Age rating
Not rated
System requirements for PC
  • OS: Windows 7 - 64 bits
  • Processor: Quad-Core 2.4 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTS 450
  • DirectX: Version 9.0c
  • Storage: 5 GB available space
  • Sound Card: DirectX compatible
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Last Modified: Jul 23, 2019
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[EP.1]Dreadout keepers of the dark | เรื่องสยองห้อง101 zbing z.
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Translated by
Microsoft from Spain
I talked before DreadOut, my vision about the product was quite positive, and, having played this delivery, I think much better. DreadOut: Keepers of the Dark is a game whose argument is chronologically located in Act II of the first, it is an episode between the mirror scene and the bifurcation in the narrative line of the game, i.e. before the final battle. The objective of this product is to show that episode "Lost" and to disclose data that in the previous one were not delivered, and it complies adequately with that, because in addition to giving a more detailed view on what is really happening in that town, it gives information Interesting about the actions and objectives of certain characters who managed to sow doubt as to its alignment and function within the story towards its end. If you failed to understand the True Ending of DreadOut, this should clarify quite what happened, of course you will need some analytical capacity and perhaps inference. The game mechanics are exactly the same views already in their prequel, ie they focus on observation, exploration, collection of objects and battles against spiritual beings using a camera or a smartphone to banish them. Some of the enemies will be the same from the previous game, however the most important, the guardians, are completely new, each with a detailed background and a battle that requires skill in both combat and when identifying "how", Well, of course, not all ghosts will be defeated only by taking photographs, some obey other criteria. It focuses more on the battles than the previous delivery. In itself, the story is developed in a room with eight wooden doors, within which are the guardians, some can beat them directly in battle or getting objects of the actual reality of the door chosen, but on the other hand, other They can only be defeated by collecting objects that can be found in other doors, so you will not always be able to defeat your opponent not well access and start battle. Sometimes even external and internal requirements must be met to make the Guardian manifest only. If DreadOut caused a positive impact on you, you have obligatory appointment with KOTD, especially if you want to better understand the history and nature of certain characters. However, if the opposite is the case, you must naturally get away from this game as much as possible, especially if you don't like the combat system, because it will be used too much. The game itself works quite well as a hidden episode, complementary to the main work. PD: I Hate the horse, many of you will too.
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