Dreamscape (itch)
About
D R E A M S C A P E
“I had a dream once. Of this beautiful world, where nothing wrong could ever happen. But when I got my wish, I realized, the world had become dull. And my dream slowly faded away.”
Dreamscape is a 2D Puzzle Platformer, where you must explore a mysterious and abstract realm with only a laser gun by your side. Solve puzzles by shooting lasers off reflective objects, and richoteing them to reach your goal. Explore 4 worlds with unique themes, and an ethereal and retro original soundtrack. This game was developed in 8 days for TairaGames' August 2018 “Mood Change” Game Jam.
Controls:
WASD or Arrow Keys - Move Player
Space - Jump
Left Click - Shoot Laser
Left Ctrl - Shoot Laser (For laptop users.)
Left Shift - Reset Position of Movable Objects
Credits:
By SPLEE TEAM.
Made in Unity
Created by Jacob Melendez, Zachary Samalot, and Paul Riggio.
Programmers: Jacob Melendez, Zachary Samalot
Art: Paul Riggio, Zachary Samalot
(Promo art by Clare Lyrek)
Story: Jacob Melendez, Paul Riggio
Music: Paul Riggio, Zachary Samalot
(Additional Music by Stuart Davidson and Seth Thompson)
Known Issues (Planned to be fixed after GameJam rating is over!):
-The player will sometimes clip into push-able triangles on rare occasion.
-Occasionally, reflective triangles will not chain correctly or will miss entirely. We recommend lining up your shots properly to remedy this bug.
-When jumping and touching certain walls in World 3, the players jump animation will get bugged.
-Lasers do not disappear off screen if they are put in a "reflection loop". This will mean the sound effect for hitting a laser off a reflective surface will always be playing for the whole world.
-The player does not come to a full stop after moving, which can make platforming feel slippery.
Please report any bugs that are found, and we will try to fix them at a later date!
Note:
This game took lots of hard work and dedication to develop, as Jacob Melendez (the lead programmer) learned Unity in just the eight days given to program the game. I hope the effort was worth it, and thank you for playing!