Drive Isle

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Drive Isle is an open world driving game mainly focused on random driving
and drifting, if you will.

• Semi-realistic driving physics
• Hundreds of kilometers of road to drive
• Gas stations & adjustable fuel consumption
• Adjustable visual & mechanical damage
• Interior (cockpit) view in all vehicles
• 30+ real world resembling vehicles
• Various missions and races to earn money
• Option to start new game owning all vehicles and just drive
• Performance and visual upgrades & gadgets such as additional gauges
• Multiple houses with parking slots to purchase
• 2000km² sized map with a winter area up north
• Inventory system (find / sell / store / purchase / use items)

Note: Lighting & HDR bloom varies in the screenshots & videos.
The lighting overall still needs more work..
Release date
Age rating
Not rated

System requirements for PC

  • OS: Windows 7, 10
  • Processor: Intel Core E8400 processor or equivalent
  • Memory: 6 GB RAM
  • Graphics: Geforce GTX580 (2GB RAM) or equivalent
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 8 GB available space
  • OS: Windows 7, 10
  • Processor: Intel Core i7 processor or equivalent
  • Memory: 8 GB RAM
  • Graphics: Geforce GTX970 (4GB RAM) or equivalent
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 8 GB available space
  • Additional Notes: Racing Wheel or Gamepad
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Last Modified: Aug 28, 2019

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Drive Isle reviews and comments

Translated by
Microsoft from French
Early access review this game could have been not bad but it is very poorly optimized and it stops crashing because every time I run it I little play between 5 and 15 minutes big Max because after it crashes. You can't open your card which is a big problem when you want to get to a certain place. After you see if you want to buy it but if it is the case wait for it to be promoted.
Translated by
Microsoft from Deutsch
Early Access Review OK, one can of course not expect a Masterpiece here, because the Game is written by a single Person with a self-created Engine (So it is in the Early Access Info's anyway). But that's exactly what moved me to test the Game once. Basically, I was actually pleasantly surprised. Although the Graphics are not good, It is more reminiscent of the age-old Game "Driver." But you can see that the Developer is here with Passion for his "hobby project." The Cars can be controlled super by Gamepad, and also the Muck knows how to please (if you are into something like that). There's a huge Map to explore and, in addition to normal Races, plenty of other Missions to complete. There is still a lot of Work to be done, but it is already Fun. However, a Recommendation only to Players who don't care about Graphics and Bugs.
Translated by
Microsoft from French
Early access review awesome! I was surprised by the fact that it is not so arcade that it is a good point, I who follows accustomed to realistic physics (RaceRoom racing experience, SpinTires), it makes a plea in an open world games as big, especially as the feelings of speed and well present.. According to the design that will be made of the multiplayer, for are prizes on sale (€2.5) it is well worth the shot, but for the others, the gross price would also agree! The map is huge, there are quite a lot of cars, different classes, good driving and encouraged at the beginning, it is a good point, even if the races come all screwed up, they have the merit of being well distributed and one rather a time that we p reach with high-end vehicles. I also greatly appreciated that the eternal competitors are both present, which removes the huge frustration when have phatasm on one of the two brands; of the Bugatti/Koenigsegg coup. For the brake relief there is also an F1. The customization of the keyboard keys exist but does not work correctly, fortunately the default keys are not abérrents. The optimization and well done, fans of the 60 fps should be served. After more than 3 hours of driving, no glitch meet on the map yet, the crew shot, test drive unlimited 2 and GTA we only have this hold, still some finishes of the graphics, a little more decorations, the output of the multi, and it will be nickel!
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