Average Playtime: 9 hours

Drive on Moscow

Add to
My games
Add to
Save to

Click to rate



Drive on Moscow: War in the Snow, a strategy game from the award-winning makers of Battle of the Bulge, invites you to take command of the pivotal battle of World War II!

Defend the homeland as the Soviets, or lead a bold push to seize the Soviet capital as the Axis.

As commander, direct your troops across a detailed campaign map, capturing territory and planning strategies. You must overcome your opponent, vast distances, and extreme weather to achieve victory.

Thanks to the impulse based turn system, you'll activate individual sectors: choose wisely, time is of the essence and correct timing is crucial to win the campaign.

Featuring turn-based gameplay and an award-winning UI design, Drive on Moscow sports wonderfully direct gameplay. Play online, face-to-face or against challenging AI opponents. With accessible rules, Drive on Moscow is a great wargame experience for casual and veteran players alike.


  • Play as the Soviets or the Axis across three scenarios and the full campaign Command tanks, cavalry, infantry, airborne and more
  • Revolutionary impulse based turn and activation system
  • Play against multiple distinct AI opponents tailored for each scenario
  • Online play is better than ever with enhanced chat features, tournament system, Live PBEM and more opponent information
  • Experience Russian winter on a dynamic map that changes with the weather
  • Replay entire games to see every move and savor your triumphs
  • New leaderboards and stats let you compete on a global scale
  • Learn with the tutorial and quick start guide, or visit our online strategy forums to learn from other players
  • Full rules are included for advanced players Includes extensive historical photos and commentary
  • Designed by Ted Raicer, award-winning designer of Paths of Glory
Release date
Slitherine Software UK
Shenandoah Studio
Age rating
Not rated

System requirements for PlayStation 4

System requirements for Xbox One

System requirements for iOS

iPad 2 Wifi, iPad 2 3G, iPad Third Gen, iPad Third Gen 4G, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPad 7 5, iPad 7 6

System requirements for PC

  • OS: Windows XP/Vista/7/8/10
  • Processor: Pentium 4 or equivalent
  • Memory: 2 GB RAM
  • Graphics: 512Mb DirectX 9 video card with shader model 2.0
  • DirectX: Version 9.0a
  • Storage: 1 GB available space
  • Sound Card: DirectX Compatible Sound Card
Edit the game info
Last Modified: Oct 22, 2019

Where to buy

App Store
Xbox Store
PlayStation Store

Top contributors


1 edit
Perform three combats in a single impulse, while playing Computer Opponent mode
Halder Victory
Win any scenario against Halder
Hold the lines - Bronze
Earn 50 VP from holding 1 VP EVERY TURN Objective locations, in Computer Opponent mode
Whle attacking, deal at least 10 damage in a single combat, in Computer Opponent mode
Win Operation Typhoon scenario as Axis against Zhukov
view all achievements
31 items

Drive on Moscow reviews and comments

Translated by
Microsoft from Deutsch
First of all, I thought, well, whether the 4 Scenarios could probably affect me for a long time, but after 11 Hours of Play within a few Days, the Game convinced me on all Points. It's very front and you can always come up with something New. Games usually do not last more than 15 To 20 minutes, but can also go much longer (if you think a lot) or extremely short, like Lightning Chess. 10 Euros is a lot of Money and I do not yet know what my avoid is like for the Price! If it cost 5 Euros, then there would be 100/100 Points!
Translated by
Microsoft from Deutsch
Interesting but simple Lap Strategy in the Second World War! Drive on Moscow is a lovingly designed lap strategy game. One Commands in 1941, on a Frontline width of about 600 km, Russian or German Force during Operation Typhoon. In addition to historical Units, the Game also offers Weather and Terrain Effects, as well as historical advantages or Disadvantages of the respective Faction. The Game Mechanics are quite easy to learn, but still offer Depth and quite a high Replay value. For 9.99€ you can't really do anything wrong and if it's in The Sale I would definitely strike. Also a good Game for Newcomers to the Genre. I also introduce the Game on my Youtube Channel: https://youtu.be/4fQ18joosps
Translated by
Microsoft from Deutsch
Recommended only for Hardcore Strategists. Unfortunately, Drive on Moscow has succeeded less as a virtually Successor to "Battle of the Bulge." As rightly criticized by some Reviewers here, the Whole thing is a little bit of a Gamble. The Predictions of how the Battle turns out is about as reliable as coffee add reading. Also, some Units Interactions are a little weird. FOR example, a Tank unit Defends a City and 3 strong Infantry Units attack the City. Nevertheless, the Tank does not even take 1st Damage point. So in house Combat, an Infantry is normally at least equal to a Tank. And 3 full Armies against a Tank division, it should be clear who wins. In principle, every Scenario can be created on The Part of the Axis powers. It usually boils down to the fact that one occupies Moscow with a Unit. There is hardly anything Else, as the Soviets are anchoring a lot of strong Reinforcement. In Battle of the Bulge, points were still compared. So Attackers Eg 12 Strength Points-Defenders 5 Strength points. So you could almost be sure that eg the Attacker won the Day. The advantages on the Site were also clearly visible here. Infantry in the Forest or in the City has high Defense Bonus. Tank in open Field strong against Infantry or lightly armored Units. This is no longer the case in Drive on Moscow. Often there is no more Coverage at all In Forests and Cities. But not always. Times like that and so. Very strange. Nevertheless, I can recommend the Game for Lap Strategists just like that. So Eg for People who only play the Total War Series in Lap Mode and prefer to have the Fights calculated.
The idea is great but it’s realized totally wrong. Too less content, stupid AI and, as the icing on the cake, total dependence on RNG that ruins all your strategy. Congratulations! You’ve spent your time on building a strategy, planning your every move, thinking about your own and the enemy’s chances to win - and everything is spoiled by a fail of dice roll. Great (it’s not).  
One of these nice turn-based strategies I appreciate. It’s challenging but without useless extra content and too expensive DLC. You can easily master it and then play and play it again. And, of course, it’s cheap. It reminds of great similar titles from the PS1 good old day - like Panzer and Allied General.  
read more