Translated by
Microsoft from Deutsch
Microsoft from Deutsch
What is Drive to Hell? A Shoot-' em-up Game that could have appeared in the 80/90s. But is it therefore a bad Game, quite clearly no. So You are balling through the Levels, collecting Coins, receiving Powerups that You can use like Bombs or which will reinforce your Weapon for a short Period of time. With the Coins you can buy new Vehicles, all of which have different Values and thus also control each other differently. Furthermore, the Opponent selection is really big And always after 5 Level there is a Boss battle which makes for alternation and is very Demanding, as actually the whole Game as there are 5 Difficulty levels that start at Normal. The Conclusion is that the Drive to Hell is nothing new but is a really good Change due to today's Game landscape, Thumbs up in any case.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Pro:-to normal it is fun-none of the Achievements is bugged Contra:-from Hell, Chaos design Carvers show up (see below)-for €5 too expensive, offers no Depth and is too short It has a fatal problem: The Speed Of movement is coupled to your Multiplier.
Shoot down enough Enemies and you move and shoot faster. In Reverse, it says, even if you get hit, you become slower and shoot slower.
For example, You have to soak out, because you are Haunted by 6 Bullet-spionges, rushing at an Opponent from outside the Screen, which you can't avoid even if you have noticed it, you get rammed and the Multiplier is lowered.
As a result, you shoot and move more slowly, of course you are rammed by the remaining Bullet-sponges, which leads from a 5x Multiplier to a 1x Multi within a few Seconds and brings the Life bar into the critical Area.
You get so slow that you can't avoid and get riaped ...
A Negative Example is the 2nd Boss; A Touch and you are immediately dead, the Hit box is not always apparent (typical 2D logic problem eg a Tree Blocks the progress next to the Tree because the Sprites are not walkable). With a Continue, you start with 1x Multiplier and have to take some Hits from enemies who approach you circling and after some Time move more enemies from top to bottom, while a fat head (Boss) circles Around you. Do you hardly do any damage with normal Ammunition and have to collect Powerups on this Parcour in order to deal damage to the Boss The Turbo/Boost is also tied to the Multiplier, Multiplier bar empty? No Boost/dodge possible, preferably not to rely on it at all. I'm only talking about the higher Difficulty levels (Hell, Chaos) anyway, it's moments when I want to throw the Controller through the closed Window-that has nothing to do with Skill but doing Luck would rather Buy a Cheese Grater and put it on your Testicles would be a comparable Experience