Drone Zero Gravity

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About

Drone Zero Gravity is a dark yet strikingly colorful space adventure that will test your skills. Navigate intricate cave systems, dodge enemy fire and take out as many enemy drones along the way. Throughout your journey energy is important, so stay charged or it’s game over.

Drone Zero Gravity Features
  • Single Player Story Mode - Survival Wave Mode and other modes will be released at a later date as free DLC.
  • Includes 5 chapters (average chapter has 5 levels each)
  • Propel through space dodging asteroids, lasers and enemy projectiles
  • Manipulate physical objects
  • Explore the dark depths of asteroid caves
  • Play to an engaging soundtrack
Platforms
Release date
Developer
Isaac Nichols
Publisher
Isaac Nichols
Age rating
Not rated
Website
http://www.dronezerogravity.com

System requirements for PC

Minimum:
  • OS: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1, Windows Vista 64 Bit Service Pack 2* (*NVIDIA video card recommended if running Vista OS)
  • Processor: Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs) / AMD Phenom 9850 Quad-Core Processor (4 CPUs) @ 2.5GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA 9800 GT 1GB / AMD HD 4870 1GB (DX 10, 10.1, 11)
  • DirectX: Version 10
  • Storage: 12 GB available space
  • Sound Card: 100% DirectX 10 compatible
  • Additional Notes: Well, it works pretty good on my Pentium 4 3.2ghz with a Nvidia GT 640 1gb - 4gb rams
Recommended:
  • OS: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1
  • Processor: Intel Core i5 3470 @ 3.2GHz (4 CPUs) / AMD X8 FX-8350 @ 4GHz (8 CPUs)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 660 2GB / AMD HD 7870
  • DirectX: Version 10
  • Storage: 12 GB available space
  • Sound Card: 100% DirectX 10 compatible
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

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Drone Zero Gravity reviews and comments

Translated by
Microsoft from French
EN hardcore side-scrolling: v. 0-Unlike the majority of other side-scrolling game, drone is made strong of its difficulty and is not there to flatter your eyes with a simple icongraphy. You are a sphere, a drone in the frozen and crystalline bowels of some terrestrial car. You float and you propel yourself according to a beautiful vector of force at once fast, governed by inertia but following a gentle acceleration, like a pure line. http://steamcommunity.com/sharedfiles/filedetails/?id=528427228 technically the game is more beautiful than it in the air, the care brought to the technique is bluing. Nottament in terms of global translucidté and illumniation. The colors are strong and contrasts wonderfully with the thick darkness. It lacks a bit of identity for my liking, but everyone has been so afraid of the technique and the Visual outbidding that beauty has gone to the background. In DZG I take a direct pleasure to evolve in enviriments at this point worked and sensitive to lighting. The grip is as simple as you can imagine, you have excellent control over your drone, enough to have an obvious sense of mastery while calling your ability to take advantage and have to counter inertia. You will have to reach the outcome by maintaining 2 parameters. Your energy, your shield. If either reaches 0, it's over. The first fall with the flashlight that you will have to spare as much as possible. The second is misled by contact with certain crystalline structures, a shock is a more or less violent discharge. In addition, this discharge is accompanied by a slow drainage of a small amount of your energy. Often your energy reserve will be transformed into a Chrono. before the end of which you will have to find an energy recharge. Things are still getting complicated when obstacles are on the way. You will then have to use your 2 basic abilities, a force of attraction or repulsion that attracts some elements. Elements that you will have to project against obstacles to break them. But if these objects touch you, the consequences will be ruthless. Immediate death or then impact on your shield and energy drainage. That's not all, if skills are added over the levels, you'll see that the levels contain checkpoints, but that are limited, if you die too much, the anomaly "will run out" forcing you to take everything back from the start! 5K lossless in-game https://www.flickr.com/photos/smithfield01/21701822518/in/dateposted-public/the recipe is tough and it's fun, to reconnect with such severity in the side-scrolling. A splendid game in which one has the opportunity to let go to contemplation in the course of the tests. A little bit of heart! The game does not allow to remap its keys (QWERTY) but to revenge a joystick mode, and a mouse mode. Each of these modes are autonomnes. Only mouse, keyboard only, joystick only. It also offers a lot of Visual options and supports like a charm the 4K:) Feel free to react, whether for a question or to report an error--Smithfield add me, if...! Critics: the rules
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