Duck? Duck? Goose!

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About

Small prototype for a physics platformer created for the Blackthornprod Game Jam #3

Checkpoints: This game was not intended to be played with checkpoints, but I did add them in, stand by them for about 2 seconds and they will turn green, pressing R or falling into the void will move you back to that checkpoint. If you want a full reset press T.

Controls:
A or <-  :  Rotate Counter clock wise (Only while big)
D or ->  : Rotate Clock wise (Only while big)
Hold Space : Compress to small state (Accelerates)
Release Space : Decompress to big state (Jump)
R : Restart From Last Checkpoint
T : Restart From Start
Esc: Quit

Theme: Less is More
Interpretation: Smaller is Faster

Team: Just Me

Tips, if you are having trouble:

  • Take it slowly, some parts require speed, some parts require slowing down
  • For the first part, roll down as small then jump and the rotate left while big in air to make the jump safely
  • For the big ramp part, mid-way in, start rolling as big from that start of the platform and then turn into small when you see that vertical wall right below you.

Third Party Assets Used: 
Music: Dusk by Eric Matyas - www.soundimage.org

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Developer
Nasheik
Age rating
Not rated
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Duck? Duck? Goose! screenshot, image №2688595 - RAWG
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Last Modified: Jan 29, 2021

Where to buy

itch.io