Translated by
Microsoft from Deutsch
Microsoft from Deutsch
I bought the Game because it is listed as VR compatible. To put it briefly: So ingeniously a well-done VR support would be comfortable in this Game and in tabletop games as a whole, so bad is the Implementation presented here from my Point of view.
-The In-game menus and Dialog Boxes move with every Head Movement and are virtually unread at all.
-The short "Monster idea" before Fights is even upside down (!!!).
-Another major Criticism is that the Game constantly moves the Camera from character to Character by Itself, which in my View would be superfluous with a VR tabletop game and leads to Malaise with me.
-Although Headtracking works, the Back and Forth-at least with me-is not recognized.
-Steam refers to the Release Notes when the Game starts. So I thought to myself, find yourself here possibly Remedy this. However, I couldn't find release notes anywhere.
From my Point of view, the Game does not deserve the Label VR-compatible zZ. But maybe I also looked over something that you should have hired ...
Translated by
Microsoft from French
Microsoft from French
From the monster gate-basic treasure.
Again, if the ' neutral ' evaluation existed, I might have given it, but there sorry, impossible to recommend this game... + nice graphics, even if simple + you can save when you want, even during combat-almost no interactivity with the décor-repetitive music-no random gene, so no replayability-linear and dirigiste scenario, no choice possible-once reached Chapter 3, often only one tactic works, so it's die & retry until you find the only tactic that works, the one to which the dev have thought and want you to find-the rhythm is really very slow, which makes the game painful and laborious (especially cumulated with the die & retry + the point below)-the biggest problem: the rotten ergonomics causing many fateful misclic: Grr: no rebind, one would like to move from one weapon to another with the mouse wheel but it is not possible; or change your character with this dial or a quick touch, but it's not possible; We would like to turn the map with the mouse (because the hitboxes on the ground are rotten) but it is not possible; We would like to choose another character by clicking on it, but we find ourselves casting a spell of care; After clicking on a target to see his Carac, we want to resume our character by click on it but we find ourselves to launch an attack of zone; Etc... It's really the most annoying and frustrating in the game...
For fans of P-M-T only, the others will ragequiter before the end of the first chapter... pity, it could have been nice...