Dungeon Gunner (OneManGameJam)
About
This is NOT a beginner course! This is an INTERMEDIATE level course - please check the course prerequisites before taking the course - you must have built a few Unity games or prototypes before, and have good C# knowledge.
This is the course description:-
Have you ever wanted to build a 2D Roguelike game like Enter The Gungeon or the Binding of Isaac? Well with this course you can.
The course and underlying project have taken several thousand hours to develop, but we’ll be transferring all that knowledge to you step by step, lecture by lecture. The course is massive with over 50 hours of detailed video tutorials spread over more than 160 lectures. This has to be one of the most complete and sophisticated Unity 2D development courses available.
We’ll take you through every line of code and every configuration step, from a blank Unity project to a fully functional and complete game. The game is built in a modular and expandable way, and uses best practice coding techniques like events to decouple the interdependencies in the code. The project has been built under GIT source control, so you can easily load the supplied completed course at a save point for every lecture.
The game is sophisticated, and goes far beyond what most Unity courses will ever attempt to teach you. The course covers :
- Creating a node editor tool to build dungeon level layouts
- Procedural random dungeon generation
- Multiple game levels
- 2D lighting using the Unity Universal Render Pipeline
- A UI minimap.
- A dungeon overview map with player teleporting.
- Multiple player characters
- A range of weapons and ammunition types.
- Multiple enemy characters
- Particle system special effects
- Shader graph material effects.
- AStar enemy pathfinding
- Enemy weapon firing AI.
- Enemy ammo patterns.
This is just a selection of what you’ll learn, and all the assets you’ll need to complete the course and produce a fully functional and polished game are included. The concepts you’ll learn will help you create your own game that you can tailor to match your game development vision.
So fasten your seatbelts and prepare yourself for a Unity game development journey like no other, and at the end of this course I’m confident that your Unity game development skills will be levelled up, and that you’ll be able to create better and more sophisticated games on your own.
So why not join me in this course, and build your own Dungeon Gunner 2D Roguelike in Unity. I really hope you do, and I look forward to seeing you in the course.