Dungeon Rats reviews

Translated by
Microsoft from Russian
Seting The Age of Decadence. But The plot is simple-it gets to the top, both in a literal and figurative sense. The Main aspect of this fight, fight and once again fight. Well and naturally prepare for this very battle:-the distribution of skill points, selection of equipment, placement on the battlefield.... Kraft Alchemy. I used to throw a location, I thought I wouldn't go. After picking up various stimulants, weapons, equipment. More often save and not only fast saves, before the fight, after the fight, collecting the onion, before the crafting, that you would have the opportunity to distribute the skill points, to scrap the desired thi, ie not the current specifically before the fight but before preparing for it. I'M waiting for a full-blown RPG from this developer.
Translated by
Microsoft from Russian
Well, here is the second game from the amazing world of man-made Rome behind. Cheers! :) To Tell the truth, I perceived "Dungeon Rats" rather than as a separate game, but as a large-scale such DLC to "Age of Decadence". Unlike the previous game, here we will not have merchants, different factions and dissimilar backgrounds-but there will be a squad that behind his leader in the fire and water, there will be an extensive mine-a prison, chock full of all life... And there will be battles. Fights-fights-fights-fights. You Sneeze to the side-Skloppendra. You go to the barricade-bandits. You will not go there-op-pa, mechaoid!.. And, actually, the whole game is such: from the role-playing system gnawed all the most expensive, so the plot of Lineen, as a stick: to kill his first boss now or a little later, to draw on his side of another convict or beat with the rest of the company-that's All the choices. At the same time, I remind that there are no merchants, the system of treatment is tied to potions (they can be found or welded) and rations, which are not mountains, so in passing simple sections of dungeons in one snout there is a certain sense-less to treat will have. Plus you need to use the poisons-bombs-mixes, experiment with the formation of the members of the squad and do not forget about pumping: here is not pass, especially if you choose a single mode and abandon all the satellites, so that the old fashioned, in Decentensovski, fill With their own hands. Total? This is a test game. No particularly catchy story, no intrigue, novels, personal quests and other things: there is a road, there is a team, there is a goal-whatever it is to get to the surface. The Path will not be easy (by the end of the game you with tenderness will remember the fire ants...), but it will have to pass though so, even if it is so, that again to see the sunlight and, standing on the mountain of fresh corpses, with absolute certainty to say: Yes, gosh, YES! We deserve this freedom.
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