Average Playtime: 2 hours

Dungeon Rats

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Starting out as a new prisoner at the bottom of the gangs-ruled prison hierarchy, and of the prison itself, you must fight to survive and develop your combat skills, acquiring better weapons and equipment as you go. Recruit allies to your struggle or carry on as a lone wolf, and kill anyone foolish enough to stand in your way.Features include:
  • Tactical combat system, including standard attacks, aimed attacks targeting specific body parts, and per-weapon special attacks such as Whirlwind and Impale.
  • Detailed crafting and alchemy systems: forge your own weapons, brew potions and poisons, experiment with Liquid Fire and Black Powder.
  • 8 weapon types: Daggers, Swords, Axes, Hammers, Spears, Bows, Crossbows, and Throwing Weapons, each with its own advantages and disadvantages.
  • Fully customizable main character, as well as 10 possible companions, not all of them human (maximum party size is 4).
  • 50 challenging fights and 4 different endings
Notable changes from The Age of Decadence:
  • Party-based - the most frequently requested feature.
  • Flanking and other strategic bonuses. Positioning matters a lot.
  • Manual placement of your characters before a fight.
  • Charisma determines the number and quality of your party members.
  • Skill points are split between the party members: more people means fewer skills points per person and slower level ups.
  • New weapons, armor, and creatures.
  • 3 difficulty levels: Nice Guy, Tough Bastard, Murderous Psychopath
Release date
Iron Tower Studio
Iron Tower Studio
Age rating
Not rated

System requirements for PC

  • OS: Windows XP/Vista/Windows 7/Windows 8/Windows 10
  • Processor: 2 GHz Processor or better
  • Memory: 3 GB RAM
  • Graphics: Nvidia Geforce GTS 250 / Radeon HD 4770 (1Gb) or better
  • DirectX: Version 9.0c
  • Storage: 1500 MB available space
  • OS: Windows 7/Windows 8/Windows 10
  • Processor: 2.5 GHz Processor or better
  • Memory: 4 GB RAM
  • Graphics: Nvidia Geforce GTS 450 / Radeon HD 4870 (1Gb) or better
  • DirectX: Version 9.0c
  • Storage: 1500 MB available space
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Last Modified: Jun 27, 2023

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Dungeon Rats reviews and comments

Translated by
Microsoft from Russian
Seting The Age of Decadence. But The plot is simple-it gets to the top, both in a literal and figurative sense. The Main aspect of this fight, fight and once again fight. Well and naturally prepare for this very battle:-the distribution of skill points, selection of equipment, placement on the battlefield.... Kraft Alchemy. I used to throw a location, I thought I wouldn't go. After picking up various stimulants, weapons, equipment. More often save and not only fast saves, before the fight, after the fight, collecting the onion, before the crafting, that you would have the opportunity to distribute the skill points, to scrap the desired thi, ie not the current specifically before the fight but before preparing for it. I'M waiting for a full-blown RPG from this developer.
Translated by
Microsoft from Russian
Well, here is the second game from the amazing world of man-made Rome behind. Cheers! :) To Tell the truth, I perceived "Dungeon Rats" rather than as a separate game, but as a large-scale such DLC to "Age of Decadence". Unlike the previous game, here we will not have merchants, different factions and dissimilar backgrounds-but there will be a squad that behind his leader in the fire and water, there will be an extensive mine-a prison, chock full of all life... And there will be battles. Fights-fights-fights-fights. You Sneeze to the side-Skloppendra. You go to the barricade-bandits. You will not go there-op-pa, mechaoid!.. And, actually, the whole game is such: from the role-playing system gnawed all the most expensive, so the plot of Lineen, as a stick: to kill his first boss now or a little later, to draw on his side of another convict or beat with the rest of the company-that's All the choices. At the same time, I remind that there are no merchants, the system of treatment is tied to potions (they can be found or welded) and rations, which are not mountains, so in passing simple sections of dungeons in one snout there is a certain sense-less to treat will have. Plus you need to use the poisons-bombs-mixes, experiment with the formation of the members of the squad and do not forget about pumping: here is not pass, especially if you choose a single mode and abandon all the satellites, so that the old fashioned, in Decentensovski, fill With their own hands. Total? This is a test game. No particularly catchy story, no intrigue, novels, personal quests and other things: there is a road, there is a team, there is a goal-whatever it is to get to the surface. The Path will not be easy (by the end of the game you with tenderness will remember the fire ants...), but it will have to pass though so, even if it is so, that again to see the sunlight and, standing on the mountain of fresh corpses, with absolute certainty to say: Yes, gosh, YES! We deserve this freedom.
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