Average Playtime: 2 hours

Balrum

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About

Balrum is an old-school, hybrid turn-based, open world indie RPG with deep tactical combat. Explore a huge living fantasy world with dozens of side quests next to an epic main quest. In addition to traditional RPG features Balrum has deep crafting which allows the player to craft their own custom items. Balrum also features farming your own crops, building your home, and survival mechanics complemented by the game's main features. In Balrum you will have a faithful animal companion as your pet. Your pet is fully controllable and adds greatly to the complexity of the combat.

The player takes control of a young man whose peaceful life is suddenly interrupted by events which will change his life forever.Features:
  • Real-Time world with Turn-Based Combat
  • A huge Open World with dozens of Dungeons to explore
  • Spend your learning points to create a pure class or a hybrid class
  • Dozens of Side Quests and an Epic Main Quest
  • Three separate paths leading to the end
  • Building
  • Farming
  • Tame various animals to be your loyal Companion
  • Deep Crafting System which allows you to create custom items
  • Day/Night Cycle with Weather Effects
  • Survival Mechanics
StoryIt's twenty years after your village fled the kingdom and took refuge in Darkwood. You always knew that these woods hold dark secrets but now you start to feel it's evil on your own skin. Horrible things are happening. You discover fragments of the woods dark history and come to the conclusion that you have to leave your home. You know in your heart that once you step out of the protection of the place where you grown up, nothing will be the same. You have to face a world that's in chaos. A world without laws. Nevertheless you feel something else too. You feel freedom. A completely new world awaits you to explore it, but the feeling quickly turns into guilt. There are people in Darkwood who are counting on your help. You are their last hope.


NOTE: Thank you to all our backers on Kickstarter for making this game possible.
Platforms
Release date
Developer
Balcony Team
Publisher
Balcony Team
Age rating
Not rated
Website
http://balconyteam.com

System requirements for macOS

Minimum:
  • OS: OS X 10.7 or later
  • Processor: Dual Core Processor
  • Memory: 1 GB RAM
  • Graphics: OpenGL 1.4 compatible
  • Storage: 1 GB available space
  • Sound Card: OpenAL Compatible Sound Card
Recommended:
  • OS: OS X 10.7 or later
  • Processor: Dual Core Processor
  • Memory: 1 GB RAM
  • Graphics: OpenGL 3.0 compatible
  • Storage: 1 GB available space
  • Sound Card: OpenAL Compatible Sound Card

System requirements for PC

Minimum:
  • OS: Windows 7, 8, 8.1, 10
  • Processor: Single Core 1.6Ghz
  • Memory: 1 GB RAM
  • Graphics: ATI Radeon X1650 / NVIDIA GeForce 8200 / Intel GMA 950, or equivalent
  • Storage: 1 GB available space
  • Sound Card: OpenAL Compatible Sound Card
  • Additional Notes: OpenGL 1.4 compatible
Recommended:
  • OS: Windows 7, 8, 8.1, 10
  • Processor: Single Core 2.4Ghz
  • Memory: 2 GB RAM
  • Graphics: ATI Radeon HD 4650 / GeForce 8600 GT / Intel HD 3000, or equivalent
  • Storage: 1 GB available space
  • Sound Card: OpenAL Compatible Sound Card
  • Additional Notes: OpenGL 3.0 compatible

System requirements for Linux

Minimum:
  • OS: Ubuntu 12.04 or later (64bit)
  • Processor: Single Core 1.3Ghz
  • Memory: 1 GB RAM
  • Graphics: ATI Radeon X1650 / NVIDIA GeForce 8400 / Intel GMA 950, or equivalent
  • Storage: 1 GB available space
  • Sound Card: OpenAL Compatible Sound Card
  • Additional Notes: OpenGL 1.4 compatible
Recommended:
  • OS: Ubuntu 12.04 or later (64bit)
  • Processor: Single Core 2.4Ghz
  • Memory: 2 GB RAM
  • Graphics: ATI Radeon HD 4650 / GeForce 8600 GT / Intel HD 3000, or equivalent
  • Storage: 1 GB available space
  • Sound Card: OpenAL Compatible Sound Card
  • Additional Notes: OpenGL 3.0 compatible
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Last Modified: Apr 28, 2023

Where to buy

Steam
GOG

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Sinkler

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Balrum reviews and comments

Translated by
Microsoft from Deutsch
First Impression: Great! After a long Period of Play, I will continue to expand the Review. Review: Balrum is set up like an Old-school RPG that includes (who would have thought it) RPG Elements. In addition to RPG, there is also survival (Food, Drink, sleeping, Farms, resource Gathering, shelter rooms, etc.), which quickly makes life difficult for You. Food and Drink was even a bit heavier than thought at the Beginning, because especially when it comes to Mining (Wood, Stone, ...), you get Extra Thirst and Hunger from every Tree and Stone. With a few Tactics, however, you have to get out after about an Hour, not to die of Hunger or Thirst! The typical survival system has been implemented quite well here. But it's an RPG, why does it tell only something about Survival all the Time?! Because the Part with the Survival is smaller and is completed as a positive Aspect for me. :) Now we come to the level system, which turned out to be a bit tough ... The fact is, I played 12 Hours and am just Beginning Level 3! It's not a giant RPG like TES, I know, but Level 3? What? Well, the level cap may already be at Level 10 plus minus something, I'll be surprised. For some it is motivational and for some it is not, I think it is ok! Well, if at least there were one or the other Quest More ... At First you still had some Quests in the first Village or first Area (Map is divided into 4 Areas), now after You Don't get them done! Actually, it is not bad if in the first Area the Opponents were sometimes not too heavy. So, either we need more Quests or more XP for Opponents, because for Opponents you only sometimes get TO rarely XP, for a Quest Always! Maybe I'm just doing something wrong. ^^ But all in All Things, Fighting and Exploring Is fun! Speaking Of Opponents, let's get to the Combat System, which is turn-based! In turn-based Battles, I was only skeptical, because they take place directly in the Real-Time world. After one or two Fights but the Skepticism was lost, I was thrilled and in me the Strategist was awakened! One simply stops and the Opponents no longer move shortly afterwards to think and proceed strategically my Opportunity. Can I Escape? Do I prefer to Take a Potion? Am I Attacking? If so, close or Long-distance combat? All this can be planned and carried out completely in Peace, and your Pet (Companion) can also be integrated into your Strategy. (But Beware: After each Move, the Opponent also has a Move, E.g. I take Potion, Opponents tell me) Some won't like the System, While others will! I think this System is great, even if it takes some getting used to at first! That was the time for the time being, but I'm certainly going to add something to it, after which I have now gone further! :D I've just loved it since the first Minute! I love RPGs! I love Survival! I love Strategy! I love Balrum! :D This Review contains only Points that I have found to be particularly positive, negative or worth mentioning! Others will certainly find other Aspects important for a Review, so you can ask me and I try to help! :) LG Heico ^^
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Super-boring combat, useless crafting, slow walking speed, meh storyline. What more to ask to give the game a pass?
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