Dungeons & Dragons: Paragon

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"Dungeons & Dragons: Paragon" is a single player video game adaptation of the tabletop "Dungeons and Dragons" ruleset, created as part of the Game Design course at Abertay University. The aim of this project is to explore the idea of a digital "Game Master" agent and to create a roleplaying game that actively reacts to the player actions by dynamically shaping the story, making each playthrough unique.

The current technical prototype features a simple questline that should take no more than 10 minutes to complete, with 3 alternate endings showcasing the Game Master agent.

The game is published under the "Fan Content Policy" (https://company.wizards.com/en/legal/fancontentpolicy) and uses the ruleset from the " D&D Open-Gaming License" (https://dnd.wizards.com/articles/features/systems-reference-document-srd).

“Dungeons & Dragons: Paragon” is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

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MattWay
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Not rated

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Last Modified: Jun 4, 2021

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itch.io