Average Playtime: 2 hours

E-Sport Manager

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Would you like to try your hand as a manager of this e-sport? To participate in league matches and go to the top? eSport Manager is a game based on the idea of e-sports competitions, especially the most popular - FPS AND MOBA. Create your dream team by selecting the players who suit you the best. Care for their constant development, train, sign advertising contracts and be active in social media. Thousands of fans aren’t going to come to you on their own, you have to work for it. Achieving success in league matches and winning first place requires continuous training. The whole team needs to obtain skills, not just a single player. Their proper use in a match is the key to victory, even with a stronger opponent. The base where the team trains is very important for rapid development and achieving success. Expand it, share new premises and install additional items for use. The players must also train at the gym, play, relax and have meals. All these elements have a direct impact on the games in the league. Before league matches conduct sparing with other teams, to prepare the appropriate tactics. In sparing you can test different combinations of Special Skills, select weapons, behavior and observe their impact on the game. Start in Sponsored Tournaments to gain experience and earn cash prizes. To reach the very top there is hard work and loads of matches to play. Game features: - two game modes (FPS, MOBA) - 3 leagues in each match mode - 48 different teams in each League - 40 special skills for each member of the team - 20 special skills for each team - 25 weapon types - 12 types of heroes in MOBA - 9 rooms in the team base with the possibility to expand - 142 items of equipment to purchase - 69 Sponsored Tournaments - unlimited number of advertising contracts
Release date
May 23, 2018
PlayWay S.A.
Age rating
Not rated

System requirements for PC

  • OS: Windows 7 (64-bit) or Newer
  • Processor: Intel Core i3
  • Memory: 2 GB RAM
  • Graphics: NVidia GeForce GTX 450
  • DirectX: Version 11
  • Storage: 1 GB available space
  • OS: Windows 7 (64-bit) or Newer
  • Processor: Intel Core i5
  • Memory: 4 MB RAM
  • Graphics: NVidia GeForce GTX 560
  • DirectX: Version 11
  • Storage: 1 GB available space
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Last Modified: Aug 28, 2019

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E-Sport Manager reviews and comments

Translated by
Microsoft from French
The game to mount his team from the eSport, aka ESport Manager. This reaction is made hot after ~ 4 hours of play, I have not seen everything, not all exploited. brief. This game has potential and is interesting in its concept. Initially we have two choices as competition, MOBA or FPS. I don't think I have to explain the concept of MOBA, here there are 3 lane, each with a turret and the nexus at the end of it all. Obviously do not expect an amazing gaming experience at the level of a DOTA or a LoL. On the FPS side, it's more or less CTF, 5 points to hold that increase your score in order to reach 100. So I tested both and I must say that the MOBA is much more balanced according to me, for the FPS we just have to 10 idiots running on the map to kill himself to the chain (I dramatizes the thing but in the background...). It's hard to get back to the score when there's domination, the clutch is not real. Side management, this is not extraordinary but it remains in the norm, we can buy objects in order to decorate/increase the XP won by your players but also rooms, in order to unlock the sponsors and social networks. Lean rather on the networks first, it seems to me that it is cheaper already, and then some sponsors ask x subscribers before they can unlock their offers. But the most important point in this point is the skills. There are two kinds, the individual ones and the team ones. As the level of your team progresses, you will unlock it, in order to properly specialize your team according to your style of play or what you expect from a particular player. I have not gone far, but there is a pretty commendation skill side FPS, unlocked at level 4 and, otherwise it would not be funny, already unlocked by some players of the AI as soon as you enter the Amateur League, it is the fact of staying alive a few seconds after having his life fell to 0. It is also available in the MOBA, but I find that the impact is less. Once unlocked and chosen for all of my players, I managed more easily to stand up to stronger teams (stronger but not too eh, you're not going to roll on everyone either, going to have to unlock other stuff). You can also unlock a team skill allowing you to control your players, I quickly dropped, but I think it makes the interesting thing to be able to have control in the game in the game (jeuception). Anyway, I'm not going to make a long speech, the game is OK, a trick to pass the time without worries in the current state of things. Additional content would not be too much, why no more game choices, contracts/transfers of players but, the game just came out, not bother to already make demands in the immediate. On the other hand, nice to put a bathroom for the decoration of the gaming house, but hey, just a shits, no Dou. Che (note the point in the middle of this word, steam censorship, I do not understand why), the players of the eSport are washing , at last I think.
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