ECHO
About
Introduction"Echo" is an ARPG game using RPG Maker XP engine.
Players can build their own skill sets to use in battles.
Characters will gain different status based on their actions during every boss fights.
Besides battles, there are also puzzles and mini games to play.
We also have a variety of difficulties for those who are not good at action games so they can still enjoy the game.StoryJanuary 1st, EC3008. One blue meteor crashed into the ground.
This accident had drawn the attention of adventurers', many of which went to search for clues,
only to find no craters, no any signs of magic, nothing.
Thus marks the start of the Adventure Era, where Guilds are established for adventurers to travel around the world to investigate.
People believe in many other worlds, and name their own world "Evoross."
However, there has been no proof that other worlds exist, further making adventurers more curious.
Lin is one of the adventurer from an Independent Guild, who just received the right to proceed missions alone.
She comes to the Constructed Forest, whose owner has been lost for 6 months, with one purpose.
What holds within this supposedly-deserted forest? And what is Lin going to unveil?FeaturesOriginal opening movie
Original soundtrack
Skill tree system - 50+ skills for you to choose
Growth system - enhance your characters’ abilities base on what you do in every boss fights
10+ Puzzles and little games
Configurable hotkeys
Different game difficulty for different players
System requirements for PC
- OS: Windows7/10/11
- Processor: I3
- Memory: 400 MB RAM
- Graphics: GT1030
- DirectX: Version 5.2
- Storage: 400 MB available space
- Sound Card: Realtek
System requirements for PlayStation 4
Where to buy
Top contributors
ECHO reviews and comments
What it does well:
- The story is compelling and intriguing.
- The world feels real and is amazingly crafted.
- The clones work, trust me on this one. Its super tense to play against yourself and one mistake can make a chain of action occur.
At some point you will learn how the flow of "shooting, hiding, opening doors" works and it will feel great. This is the goal of the game, and the flow is by far Superior to playing any other way. You just have to keep moving. (that's a hint)
What it fails at:
- The ending is terrible, it does not answer any of the posed questions, and hints are given in "collectable" way that requires you to go back and find all the hidden items. The story suddenly ends. I didnt even realize I was nearing the end until the game more or less told me "Hey, you did it, well played".
- Sometimes, it takes too long to get to the next stage if you do not understand the above mentioned flow patters. This means the game can stay in one "mode" for too long (talking / shooting / exploring). Its as if the developers expected you to "get it" way sooner than I actually did.
- The time it takes to change scenery is too long, and near the end too short.
- Sometimes, the AI grabs you, even after you have pushed them away :( (It is also a little unclear if you can push sometimes, as the bar does not indicate when you have enough stamina to actually use the button!)
Other:
This game is pure sci-fi. The way it handles this is awesome.
If you are here purely for the gameplay, give it a shot
if you are here for the visuals; BUY IT, BUY IT NOW
if you are here for the story; yea... you might want to buy a book instead.
Overall, I really wanted to give this an exceptional since I enjoyed it so much, but felt like "recommended" just fit the bill that much better.