Edge of Hearts
About
Edge of hearts - a game in which you can feel yourself in the role of one of the heroes called from different worlds, relive their stories, and have fun while fighting with many enemies.
Our team loves classic beat-em-ups, adventure games, and good fantasy, so we try to translate everything that inspired us to create it. We love our project, and we want you to love the world that we came up with.
Game universe:
Billions of time cycles have passed since the creation of reality. One of many, separate, and related to others. The human mind can not imagine the diversity of universes and worlds that is present in what we call reality.
Nobody knows how and when everything began, and no one knows when the time came.
Time ... Thing, what holds back the onslaught of an invisible force that destroys the universe, and what itself destroys reality. Long time ago, in the depths of the worlds, the "original" time was sealed in a crystal, like the last chance to stop the death of reality. Who did this - a big mystery, but the forgotten time crystal spent billions of time cycles in a sealed form. He saw the death and birth of universes, the collation of worlds and different planes of reality, and so it could go on forever - if not for one "but" - the time shell also turned out to be not eternal, and gave a crack that entailed problems.
In all universes, something began to leak, the invisible force that in reality learned to take dark shape.
Worlds in which this power destroyed life, devoured time and reality - disappeared one by one. Disappeared forever, and it was already impossible to bring them back.
But not all worlds perished under the onslaught of dark forces - in some universes beings were found creatures of rebuffing them. All these heroes have one thing in common - there is no place for fear in their souls. They all gathered in the House of Time - the place where the same crystal was sealed, after the events in each of the worlds where they were born.
Game process:
The gameplay of our game - is a 2D action with rpg elements in the colorful world. The story of the six heroes, told on behalf of each of them, will guide you through several unlike worlds and will confront incredible enemies and terrible bosses.
Game features:
- Many items to improve the skills of your characters (some of which add new abilities).
- Each character has a lot of fight combos
- A unique story and location for each character, and intersecting stories for everyone. Each story will influence others so that you can see the same situation from different characters, which will clarify many details of the meta-story.
- Colorful environment and graphics
As the basis of the game, we use own engine, which allows us to provide players with a good optimization of the game process, and implement any of our ideas of graphics and gameplay.
Development plan:
What is implemented:
- The story for the first character, the paladin-knight Evelyn
- Character enhancement system
Nearest plans:
- Multiplayer: PVP, Co-op.
- The Arena mod.
- The second and third game characters.
- Adaptive combat system for enemies.
- New game modes.
Our team loves classic beat-em-ups, adventure games, and good fantasy, so we try to translate everything that inspired us to create it. We love our project, and we want you to love the world that we came up with.
Game universe:
Billions of time cycles have passed since the creation of reality. One of many, separate, and related to others. The human mind can not imagine the diversity of universes and worlds that is present in what we call reality.
Nobody knows how and when everything began, and no one knows when the time came.
Time ... Thing, what holds back the onslaught of an invisible force that destroys the universe, and what itself destroys reality. Long time ago, in the depths of the worlds, the "original" time was sealed in a crystal, like the last chance to stop the death of reality. Who did this - a big mystery, but the forgotten time crystal spent billions of time cycles in a sealed form. He saw the death and birth of universes, the collation of worlds and different planes of reality, and so it could go on forever - if not for one "but" - the time shell also turned out to be not eternal, and gave a crack that entailed problems.
In all universes, something began to leak, the invisible force that in reality learned to take dark shape.
Worlds in which this power destroyed life, devoured time and reality - disappeared one by one. Disappeared forever, and it was already impossible to bring them back.
But not all worlds perished under the onslaught of dark forces - in some universes beings were found creatures of rebuffing them. All these heroes have one thing in common - there is no place for fear in their souls. They all gathered in the House of Time - the place where the same crystal was sealed, after the events in each of the worlds where they were born.
Game process:
The gameplay of our game - is a 2D action with rpg elements in the colorful world. The story of the six heroes, told on behalf of each of them, will guide you through several unlike worlds and will confront incredible enemies and terrible bosses.
Game features:
- Many items to improve the skills of your characters (some of which add new abilities).
- Each character has a lot of fight combos
- A unique story and location for each character, and intersecting stories for everyone. Each story will influence others so that you can see the same situation from different characters, which will clarify many details of the meta-story.
- Colorful environment and graphics
As the basis of the game, we use own engine, which allows us to provide players with a good optimization of the game process, and implement any of our ideas of graphics and gameplay.
Development plan:
What is implemented:
- The story for the first character, the paladin-knight Evelyn
- Character enhancement system
Nearest plans:
- Multiplayer: PVP, Co-op.
- The Arena mod.
- The second and third game characters.
- Adaptive combat system for enemies.
- New game modes.
System requirements for PC
Minimum:
- OS: Windows XP/Vista
- Processor: 2.5 GHz (Single Core) / 2 GHz (Dual Core)
- Memory: 2 GB RAM
- Graphics: Video card with 512 MB shared VRAM & openGL 2.0 support
- DirectX: Version 9.0c
- Storage: 300 MB available space
- Sound Card: DirectX compatible
Recommended:
- OS: Windows 7/8/8.1/10
- Processor: 2.5 GHz (Single Core) / 2 GHz (Dual Core)
- Memory: 4 GB RAM
- Graphics: Video card with 1024 MB shared VRAM & openGL 2.0 support
- DirectX: Version 9.0c
- Storage: 300 MB available space
- Sound Card: DirectX compatible
Edge of Hearts reviews and comments
Translated by
Microsoft from Spain
Microsoft from Spain
Early Access Review let's see.... I do not want to acrebillar the title because it is an early access, but has many things wrong, I bought it because the premise of the protagonist, its beautiful pixel art; He painted that it was going to be a great game, a kind of bite map/hack and slash in 2D, but still has many flaws, missing many things to program, very bad translation, it does not seem that even continue working for this title, but if you are really wanting , and one day the conditions of this game improve, I promise to update my review and give a better opinion, but until then, dislike.
Translated by
Microsoft from Spain
Microsoft from Spain
Early Access Review I give a vote of confidence for being a hack ' n slash with female character (red hair (?)) and because I sing I like graphically, the pixel art design is nice and harmonious, with a color palette right. Keyboard controls are very good, similar to other games of these features, there is nothing unusual. The story is a bit trite, but representative of the genre... Need to expand the soundtrack, the variety (and mobility) of enemies, and levels as is expected, but deserves a chance, I think you have with what ♥
Translated by
Microsoft from Spain
Microsoft from Spain
Product received for free Early Access review Considering The type of game that is, I cannot consider recommending it in its current state, the controls are archaic, with slow animations and no feeling of any kind does not have support with command, and the Chosen ones with Keyboard frankly are not the best Honestly, the time I have reminded me of a mix between Loot Hero DX and Slain in his early days art is not even as beautiful as in Slain.
Enemies are like wooden poles with sprites, they move and such, but little more The music does not trace at ALL with any scenario and 20 minutes and you've had enough of it, I found ironic, since the game from the beginning has the music off.
Clearly they must work in the combat system rather more, reduce the size of the GUI, and make the animations more fluid.
Video: https://youtu.be/XKvjYvrDbwA
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Edge Of Hearts is a Kind of Sidescroller Hack & Slay With RPG influences set in a medieval Phantasy World. You play a Kind of female Paladin.
I can't say alzu much about the Story, because there is no voiceover and it was too tedious for me to read the Lyrics all, but it is probably about the King'S Son being kidnapped and you are supposed to save it.
The Sound Design and Design of each Level is appealing. However, some Improvement is still needed in terms Of gameplay technology, the Fight with the Keys distributed on the Keyboard is still a bit difficult and confusing as to whether the Control with Controller is better I have not tested myself. Even the English Translation is not yet alzu too good.
However, since this is still early Access and I found the Idea and the implementation to date quite entertaining, I make a Recommendation.