Average Playtime: 3 hours


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Event[0] is an award-winning narrative exploration game where you must build a relationship with a lonely spaceship computer to get home. Set in a retrofuture inspired by sci-fi classics such as 2001: A Space Odyssey, the game is about forging a personal relationship with your only companion, an insecure AI entity capable of procedurally generating over two million lines of dialog. You interact with the computer, named Kaizen, by typing messages on terminals throughout the ship. The reality of your situation will emerge organically as you communicate with Kaizen and explore the mysterious ship in first-person perspective.
WARNING: Currently experiencing major game breaking bug on MacOS. Patch coming very soon. Beta branch reported stable.
You’ll freely navigate evocative 3D environments brought to life with physics-based rendering and advanced lighting techniques. You’ll examine items to gather information and solve hacking puzzles as you progress. You can even leave the ship for breathtakingly scary spacewalks! All sound and music come from the environment; there is no traditional score. The ship is essentially the AI computer’s body, and reacts to Kaizen’s feelings by making different sounds—pay attention for clues!
As in any relationship, there can be gratitude, disappointment, or jealousy, and Kaizen reacts differently depending on its mood. By working through the fears and anxieties of your virtual companion, you can eventually find your way back to Earth—while unraveling the cryptic history of the ship and the 1980s society from which it emerged.

Release date
Ocelot Society
Ocelot Society
Age rating
Not rated

System requirements for PC

  • OS: Windows 7 or higher, 64bits
  • Processor: Intel i5 2.4Ghz
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 650
  • Storage: 10 GB available space
  • OS: Windows 7 or higher, 64bits
  • Processor: Intel i5 2.8GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 970
  • DirectX: Version 11
  • Storage: 10 GB available space

System requirements for macOS

  • OS: El Capitan
  • Processor: i5 2.5Ghz
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon R9 M370X
  • Storage: 10 GB available space
  • Additional Notes: Not compatible with Intel Integrated Graphics, OpenGL 3 required
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Last Modified: Sep 16, 2020

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PLEASE DON'T KILL ME | Event[0] - Part 1
Sep 27, 2016
BLASTED INTO SPACE | Event[0] - Part 2
Oct 1, 2016
Event [0]
Mar 27, 2017
GOOD OR EVIL!? | Event[0] - Part 3 (END)
Oct 4, 2016
Apr 7, 2017
Apr 11, 2017
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1,000,000 items
Things Are Things
You found all the hidden commlink logs.
Learn Everything About Everything
You opened all the logs of the Nautilus.
The Nautilus Is Yours
You reached the "The Nautilus Is Yours" ending.
Delivered on a Promise
You reached the “Delivered on a Promise” ending.
I’m Afraid I Cant’t Do That
Kaizen tried to kill you, but you survived.
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12 items
17th Global Neuroscience Conference October 16-17, 2017 Osaka, Japan
Jan 24, 2017
Event[0] doesn't run past the intro sequence (on my Macbook)
Feb 15, 2017
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Mar 8, 2017
Happy Mothers day quotes from son
Mar 10, 2017
Live Stream Chicago
Mar 11, 2017
Spa Birthday Party for Girls
Mar 16, 2017
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Dan plays Event[0] || Horror Month: 12 Days
I'm sorry, Dave. I'm afraid I can't do that.
How to flirt with a computer
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103 items

Event[0] reviews and comments

Cool concept but disappointing execution.
The game is short and barely impacts the player with an uninteresting plot, bad controls and boring gameplay.
Talking with the AI is fun, but solving the puzzles can be quite frustrating when the game bugs out and prevents your progress or the AI gets angry with you for no reason at all.
«Buggy as hell»
Translated by
Microsoft from Deutsch
Event[0] is a First-Person Adventure with Sci-fi Vibe. The Following Situation: You are alone on an old Space station and want to go back to Earth. But this only works with the Help of the quite Sturen AI KAIZEN. Kaizen, however, only wants to help us if we do him a "little" Favor Beforehand. The Exciting Thing about the Game is the Conversations with Kaizen. Unlike other Adventures, you don't pick what you say here, you write it. Depending on how you get in Touch with Kaizen, you will learn more and more about what happened on the Ship and what the "Assignment" is all about. This sometimes requires a certain Amount of creativity. If you don't ask, you can still get there in the Game, but you miss something of the Background Story. The Chat works relatively well (in English), of course not everything is recognized but the Spaceship is also from the 80s ...;) Depending on how much you interact with Kaizen, a Run is done sometime after 2 to 3 Hours. A second Pass, where you already know the Puzzles, takes about an Hour. In Total, there are four different Endings to discover. In addition to the Idea of chatting with an "AI," especially the Atmosphere on the Spaceship (very close to the late 70s) and the Soundscape. The Game is currently only available in English, but also works very well with School English. The Language is quite easy to understand and the Interaction with Kaizen also works with false Syntax and Spelling Errors. The Only negative Aspect is the Price-/game-time ratio ... €20for about 3h is unfortunately not OK for all Players. However, I have no regrets about buying and am delighted with The second Sci-fi Hi in September after The Turing Test.
Translated by
Microsoft from Deutsch
Event[0] Well, what can I say big? Est is relatively short ... BUT It has a very nice Atmosphere and And a "plot" that does not take too great a Note, but is exactly suited to the Game and be careful. In addition: You land on a Spaceship after you have had to leave your own, on the STATION you are completely alone, except for the AI Kaizen, and the Diaries and the Presentation of the Ship already reveal something that didn't go as it should, or .. But? The Ki actually reacts differently to how you interact with it, and with the right tactics can be even more than just a mere Door opener, all in all I can say that the Game was personally worth its 7h Playing time to Me, who is a little better in Puzzles Maybe make it through the Game faster, too, but honestly, enjoy it. Short Version-Graphic: A little Pixelig, But what is needed also looks very net, lighting Is also right-Design is also right: The Level design has become very beautiful in my Eyes, you have everything from the Lounge, to the barren universe, to a small Biotope, and that is Actually also traceable placed there. Tutorial order tips? There are not, and frankly I think that is even good, contributes to something helpless Atmospheres, and the Conversations with the AI are also net doof, clearly it is already limited but still. -Gameplay: You can't find too much of It, you walk around, solve a few Puzzles and enjoy the narrative Game game. -Story: Relatively short, but luckily leaves little or no Gaps open, recoverable Objects actually contribute interesting and Readable Details. -Charactere: NAja, of which there are even very well-buried, I use here to the previous Point, which frankly, Yes I can understand the Charactere and I find it well anchored in the Plot. Personal Rating: 8.5/10 Lens rating: 8.5/10
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