Exilus Viper
About
Arcade Shoot'em Up Combat
Take control of the Exilus Viper, and the bizarre new powers and mysteries awaiting in Wildspace.
A vertical bullet hell where memory, instinct, and precision are all that stand between survival and oblivion.
Learn fast. Adapt faster.
Challenge Based Stage Progression
Blast your way through the 8 stages, via 8 different routes, in a challenge based “Outrun-lite” progression system.
Gameplay Mechanics
Player Collisions
Player hit box is the smaller central diamond (A.I. cluster shard)
UI Tags
Avoid enemy bullets, (bullet behaviours represented through shape, animation, and color).
You will not take damage from collisions with enemy hit boxes, ("Target" UI tag).
You will take damage when colliding with highlighted environmental objects, ("Warning" UI tag).
Player Hull Points
Lose 1 HP per instance of damage taken
Gain 1 HP via stage selection
Gain an additional 2 HP when selecting easier stages
NO CONTINUES
When your HP reaches zero, your current run will end, and your score will be registered.
Scoring
Chain based score multiplier - Keep your chain alive for higher scoring runs!
Enemy Rarity based score bonuses - Tougher enemies = More scoring!
Exilus Beam (Super)
Charge your Exilus Beam (super) by defeating enemies with your Primary Weapon
Unleash the power of the Exilus Beam and leave your lesser enemies in ruin, or make tactical bullet cancels against tougher foes!
Early Access and Roadmap
Exilus Viper is our first game, and therefore it will take plenty of additional work and updates before we will consider it ready for full release.
Obviously we will greatly benefit by receiving feedback from our players, as we do our best to balance and refine the base game.
The following is a very rough “Seasonal Roadmap” of our intentions during early access :
Plans inevitably change, especially when considering community feedback, but we feel our Seasonal Roadmap should be achievable given our progress up to this point.
Please head to our Community Hub here on Steam - and share your thoughts on Exilus Viper, and we will do our best to continue improving the game, and incorporate your feedback!
Beyond Early Access
Preliminary work has already begun on a sequel to EV, and we also have plans to expand our universe into other genres, but these things take a serious back seat during EV’s early access period.
System requirements for PC
- OS: Windows 10
- Processor: Intel Core2 Duo
- Memory: 2000 MB RAM
- Graphics: Shader Model 3
- DirectX: Version 9.0c
- Storage: 1000 MB available space