Explosion Farm
About
The project was made as part of the training and courses of a technical artist. As soon as I have free time, I want to finish a full-fledged game. Implemented in this version:
Buy/Sell Resource
- ShopKeeper
- Inventory
Use Item
- Add Item to Quick Slot
- Using item in QuickSlot
- Count Money
Interaction
- PickUp Item
- Planting in gradle
- Harvesting Plants
- Grows plants
- Buildings
I would like to know the opinion about the conceived idea. Is it worth it to keep developing?