Eyes Closed (John Baracuda)
About
Don't look, don't listen! Eyes closed offers you a narrative driven horror experience with elements of exploration and experimental game mechanics set in a solitary Siberian environment of the early 50s. Protect your senses from A1, a terrifying, all-consuming anomaly, and uncover the dark secrets surrounding A1 and its discovery.
Development:The development took 3 weeks and was part of a collaborative prototyping by game artists and game programmers at the School of Games in cologne. The only requirement was to create a game using Unreal Engine (used 4.26). After the initial 3 weeks of development, some members worked on their own at irregular intervals for a few weeks to address and iterate on some aspects of the game.
Credits: Programming : Jonathan Lang Mark Herdt 3D Modelling: Irfan Alici Johannes Trimpe Johannes Brinke Eda Ayhan Sculpting: Johannes Trimpe Animations: Justin Ervens Compositing: Jonathan Lang Johannes Trimpe Mark Herdt Game Design, Level Design, Sound Design & Story by Jonathan Lang Social:Jonathan Lang: Linktree
Johannes Trimpe: Linktree
Irfan Alici: Artstation
Johannes Brinke: Artstation
Eda Ayhan Instagram
Justin Ervens Instagram
Mark Herdt GitHub