F25
About
F25, a game by Pekka Kujansuu with music by Joonas Mäkinen
Created for Assembly Game Jam 2017, based on the theme "25".
You'll need two players. The players should have a gamepad each, or you can huddle around a keyboard.
Tools used: Unity, Asset Forge, Blender, Paint.Net
Post-jam changes: Cleaned up the track geometry a bit. Added keyboard bindings for both players. You can now exit a race and the game with the Escape key.
Gamepad controls (on an SNES style gamepad):
D-pad: Steer
B: Accelerate
Y: Brake
X: Reset car if you get stuck
R: Drift
General keyboard controls:
Up/Down: Navigate track menu
Enter: Select track
Escape: Exit to track select screen from a race, or exit the game from the track select screen
Player 1 keyboard controls:
A: Steer left
D: Steer right
W: Accelerate
S: Brake
R: Reset car if you get stuck
Space: Drift
Player 2 keyboard controls:
Left: Steer left
Right: Steer right
Up: Accelerate
Down: Brake
Backspace: Reset car if you get stuck
Right Control: Drift