Fall Guys: Ultimate Knockout reviews

Fun, High Potential, but way overrated. 
There first few hours are fun solo, and maybe can extend your playtime with a group of friends if they all have the game, but there isn't much to this right now. Longevity of this game is questionable until we see Season 2 or longer. 
Only ~10 game modes, of which you will see a handful of them repeat themselves more than others depending on you skill level. 

Hold forward, jump, and dodge. That's all there is to it. Colors, character design, music is fantastic. I'm just hoping we see a more polished experience down the road. This company needs to act quickly and keep the momentum going so they don't end up like Tetris 99. I want a game to supersede Fortnite, and this could have the potential for that. 

Aside from getting hurt and falling occasionally, and of course getting the crown, there are not many moments of suspense, because its such a game of chance to get to the final round where the real competition is. 
«Reviewers bribed»
7/10 - This is a perfect concept that I've wanted for ages but sadly the execution isn't smooth. Team games slow the pace of the game and kind of defeat the purpose since a team always gets bullied, and slow games like Perfect Match just make you wait for 3 minutes while you browse Twitter on your phone.

On top of all that, the insane server lag makes Tail games impossible to enjoy. Also RNG based games like Hoops and the Fruit Falling one feels unfair, the game IS FUN when someone else grabs you or messes you up in purpose, but it is NOT FUN when its a random number generator that messes you up.

Currently, I can only say its a 7/10 but hopefully, that will change when there is new parkour content and better servers.
«Just one more turn»
«Constantly dying and enjoy it»