Fantasy Wars reviews

Translated by
Microsoft from Russian
This game opened for me the genre of Varheim [ru.wikipedia.org], among the turn-based strategies, in its purest form, despite the release date-2007. Three companies, each with ten missions. Before each mission, we choose the complexity, buy new units, improve the old and distribute among the troops of artifacts that give bonuses or abilities. After the start of the mission we expose available squads to the starting positions. Each mission determines the limit on the number of units in the game, so some teams will remain in reserve. If any of the squads die, put a squad out of the reserve. Each field on the map affects the behavior of the units: Most units can not go over the course of the river, some groups in the forest get bonuses to attack and defend, and some, for example cavalry, on the contrary get cons. Among The localities also: plains, hills, forests, swamps, deserts and cities. In addition to attack, protection and motion points, the units also have a parameter-range of visibility. It is Advantageous when the enemy detachment is blind, which does not even see that the army is going to the nose. Therefore constantly consider abilities of armies-your and enemy. And as in chess, think backwards, anticipate the actions of rivals. The Teams gain experience both for the attack and for the defense. With experience come levels and with each level increases the strength and protection of the squad, and also given to choose one of the three abilities. Units Have A maximum of five levels. The heroes have ten levels. If the squad dies, then meet and in the next mission will not be able to move it, but the heroes just go to rest until the next mission. Although if the protagonist dies, the mission will have to start over or use the preservation. In Addition to simply winning the mission, it can be completed for a gold, silver or bronze medal. Which Medal depends on the number of moves for which completed the mission. For the low level-on bronze there are no restrictions, but already on the middle level-if you do not meet the limit, you will have to replay the mission. For The bronze we receive one award, for silver and gold-two and three respectively. Rewards can be both free squads and artifacts. The Artifacts are also on the additional quests during missions, but to me personally, on the average level of difficulty there were not enough moves to simultaneously perform additional and basic tasks. In General, the difficulty of the game is very demanding to the player. The level, in addition to the restrictions of moves on the medals, also affects the number of enemy units on the map and their levels. The closer to the end of the company, the more units and the higher their level. Therefore It is vitally important to pass each mission without losses, to a gold medal and to collect additional artifacts. Personally for me it turned out difficult, periodically had to cross over and change the complexity of the light. So I only covered two campaigns. People and orcs. By the Way the campaign for the elves will be available only when passing the first two. There are Also separate missions in addition to campaigns. And to whom and it is not enough on Steam it is possible to find additions in the form of separate games Elven Legacy. The Plot in the game is simple, and not elaborate. But This is not the main thing, but the pleasure that you get when, having counted each move, complete the mission without a single loss. I recommend to Fans of turn-based strategies.
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