Average Playtime: 1 hour

Fantasy Wars

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About

Fantasy Wars is a turn-based strategy game set in a fantasy world. Combining both classic strategy gameplay and sophisticated 3D graphics players can experience epic battles like never before. Taking place in a fantasy world of Human kingdoms, Orc clans, Dwarfs' citadels and Elven forests the player is thrust into a world of war and legend. Play the role of an Orc or Goblin boss, a captain of the Human army or lead the elite forces of the Elven army. Participate in castle sieges and village defense, assault and reconnaissance operations and swift raids. To be victorious remember that the amount and experience of troops is not always the key factor, organize cooperation between different types of units and use the landscape to achieve strategic superiority. The game consists of three story-connected campaigns. In each of them players will have to gather an army, upgrade units, find magic artifacts and study magic spells. An epic story has been crafted to draw gamers in. The great Orc chieftain and conqueror Ugraum, incited by the cruel shamans, gathers a huge horde to invade the land of Humans. Only a small, but experienced army of general Pfeil is able to fight against the powerful enemy. However the sides in this confrontation don't know that this is all just a part of evil plot of the dark powers.

Key features:
  • Battlefields and surroundings in full 3D
  • Various tactical opportunities
  • Vivid characters which develop during the game
  • More than 70 units and 9 types of armies
  • Advanced army upgrade system
  • Original storyline
  • Multiplayer mode (LAN, Internet, Hotseat)
Platforms
Metascore
67
Release date
Developer
Ino-Co
,
1C: Ino-Co
Publisher
1C Company, 1C-SoftClub
Age rating
Not rated
Website
http://fantasywars.1cpublishing.eu/

System requirements for PC

Minimum:
  • OS: Windows XP SP3, Vista SP1, Windows 7, DirectX 9.0c
  • Processor: AMD Athlon 64 Processor 3800+ 2.4Ghz or better, Intel Pentium 4 530 3.0Ghz Processor or better
  • Memory: 1GB XP, 2GB Vista / Windows 7
  • Hard Disk Space: 12GB
  • Video Card: NVIDIA (GeForce 8800/GeForce GT220) 256MB graphics card or better, ATI Radeon X1900 256MB graphics card or better ( must support pixel shader 3 )
Recommended:
  • OS: Windows XP SP3, Vista SP1, Windows 7, DirectX 9.0c
  • Processor: AMD Athlon 64 X2 5200+ Dual Core 2.60Ghz, Intel Core 2 Duo E6420 Dual Core 2.13Ghz
  • Memory: 2GB XP, 3GB Vista / Windows 7
  • Hard Disk Space: 12GB
  • Video Card: NVIDIA (GeForce GTS 240) 256MB graphics card or better, ATI Radeon HD3870 256MB graphics card or better ( must support pixel shader 3 )
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Last Modified: Sep 17, 2019

Where to buy

Steam
GOG

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Fantasy Wars reviews and comments

Translated by
Microsoft from Russian
This game opened for me the genre of Varheim [ru.wikipedia.org], among the turn-based strategies, in its purest form, despite the release date-2007. Three companies, each with ten missions. Before each mission, we choose the complexity, buy new units, improve the old and distribute among the troops of artifacts that give bonuses or abilities. After the start of the mission we expose available squads to the starting positions. Each mission determines the limit on the number of units in the game, so some teams will remain in reserve. If any of the squads die, put a squad out of the reserve. Each field on the map affects the behavior of the units: Most units can not go over the course of the river, some groups in the forest get bonuses to attack and defend, and some, for example cavalry, on the contrary get cons. Among The localities also: plains, hills, forests, swamps, deserts and cities. In addition to attack, protection and motion points, the units also have a parameter-range of visibility. It is Advantageous when the enemy detachment is blind, which does not even see that the army is going to the nose. Therefore constantly consider abilities of armies-your and enemy. And as in chess, think backwards, anticipate the actions of rivals. The Teams gain experience both for the attack and for the defense. With experience come levels and with each level increases the strength and protection of the squad, and also given to choose one of the three abilities. Units Have A maximum of five levels. The heroes have ten levels. If the squad dies, then meet and in the next mission will not be able to move it, but the heroes just go to rest until the next mission. Although if the protagonist dies, the mission will have to start over or use the preservation. In Addition to simply winning the mission, it can be completed for a gold, silver or bronze medal. Which Medal depends on the number of moves for which completed the mission. For the low level-on bronze there are no restrictions, but already on the middle level-if you do not meet the limit, you will have to replay the mission. For The bronze we receive one award, for silver and gold-two and three respectively. Rewards can be both free squads and artifacts. The Artifacts are also on the additional quests during missions, but to me personally, on the average level of difficulty there were not enough moves to simultaneously perform additional and basic tasks. In General, the difficulty of the game is very demanding to the player. The level, in addition to the restrictions of moves on the medals, also affects the number of enemy units on the map and their levels. The closer to the end of the company, the more units and the higher their level. Therefore It is vitally important to pass each mission without losses, to a gold medal and to collect additional artifacts. Personally for me it turned out difficult, periodically had to cross over and change the complexity of the light. So I only covered two campaigns. People and orcs. By the Way the campaign for the elves will be available only when passing the first two. There are Also separate missions in addition to campaigns. And to whom and it is not enough on Steam it is possible to find additions in the form of separate games Elven Legacy. The Plot in the game is simple, and not elaborate. But This is not the main thing, but the pleasure that you get when, having counted each move, complete the mission without a single loss. I recommend to Fans of turn-based strategies.
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