Average Playtime: 3 hours

Worms W.M.D

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Just Updated

The Liberation update unleashes a brand new war-torn theme as a canvas for your latest skirmishes.

The land has been ravaged by battle and a complex series of tunnels have been crafted to allow Worms to traverse the map. Take up arms for the liberation through the 5 additional missions and weaponise your Worms to tear apart the enemy forces with 4 extra weapons to choose from. Then transform the terrain with the devastating power of the amphibious ‘Drillboat’, and drill your way to victory.

Join the liberation now!

·         New Theme
·         5 New Missions
·         New ‘Drillboat’ vehichle
·         4 New Weapons
·         New Worms customisations


About the Game

The worms are back in their most destructive game yet. With a gorgeous, hand-drawn 2D look, brand new weapons, the introduction of crafting, vehicles and buildings plus the return of some much-loved classic weapons and gameplay, Worms W.M.D is the best worms experience ever.

Work your way through 30 campaign levels of increasing difficulty using the huge arsenal of new and classic weapons at your disposal. Use new vehicles to cause chaos amongst the enemy ranks and use buildings to gain the tactical advantage as you try to dominate the battlefield!

Take on up to five opponents in hilarious all-out tactical worm warfare with up to eight worms each, either in local or online multiplayer, including ranked play. Flatten your opponents with the Concrete Donkey. Turn them into chunks of worm meat with the Holy Hand Grenade. Rain down hell from above in helicopters or pound them into oblivion with the tank. With 80 weapons and utilities at your fingertips, this is Worms at its chaotic best!Key Features

  • Wonderfully 2D: The best implementation of the Worms formula yet, now with a brand new worm, and gorgeous digitally-painted 2D artwork.
  • Vehicles: Worm warfare gets serious with the introduction of vehicles for the first time in the series. Dominate the landscape in warfare-ready tanks, take to the skies to unleash hell from from above in helicopters and more!
  • Buildings: Keep your head down, and hide out in a building. Buildings provide a tactical advantage by hiding away your worms, and keeping them safe from direct attacks!
  • Crafting: No more waiting around while your opponents take their turns! Grab the crafting crates that drop from the sky during games to make fiendishly upgraded versions of items such as the Electric Sheep, the Bazooka Pie and the Holy Mine Grenade to unleash on your enemies!
  • Classic Worms Physics and Gameplay: Our brand new engine recreates the feel of the fan-favourite entrants in the series; and sees the reintroduction of the much loved Classic Ninja Rope!
  • New and classic weapons: Over 80 weapons and utilities at your fingertips, including many returning classics and a slew of new additions such as the Dodgy Phone Battery, the Unwanted Present and the OMG strike.
  • Mounted Guns: As if over 80 weapons and utilities wasn't already enough! A range of different gun types are placed around the landscape, allowing your warmongering worms to do even MORE damage!
  • Hilarious single player plus online and local multiplayer warfare: Worms W.M.D comes locked and loaded with a huge arsenal of Training Missions, Campaign Missions and Challenges for the solo player. Train up then head online to create havoc in multiplayer modes including ranked play, with room for up to six players with eight worms each on a map!
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Metacritic rating
79
Release date
Aug 22, 2016
Developer
Team17 Digital
Publisher
Team17 Digital, Team17 Software Ltd
Age rating
Not rated
Website
http://www.team17.com/games/worms-wmd/
System requirements for PC
Minimum:
  • OS: Windows 7/8.1/10 (32-bit versions)
  • Processor: Intel Dual Core 6600 @ 2.4GHz
  • Memory: 2 GB RAM
  • Graphics: Intel 4400, GeForce GTX 280, AMD Radeon HD 7750
  • DirectX: Version 11
Recommended:
  • OS: Windows 7/8.1/10 (64-bit versions)
  • Processor: i5-2500k@3.3GHz, AMD FX 6300 3.5GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 750, AMD R7 370
  • DirectX: Version 11
System requirements for Linux
Minimum:
  • OS: Ubuntu 14.04 (64-bit version), SteamOS, Linux Mint 17.1
  • Processor: Intel Dual Core 6600 @ 2.4GHz
  • Memory: 2 GB RAM
  • Graphics: Intel 4400, GeForce GTX 280, AMD Radeon HD 7750
Recommended:
  • OS: Ubuntu 14.04 (64-bit version), SteamOS, Linux Mint 17.1
  • Processor: i5-2500k@3.3GHz, AMD FX 6300 3.5GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 750, AMD R7 370
System requirements for macOS
Minimum:
  • OS: 10.9.5 or higher
  • Processor: 1.7GHz Intel Core i5
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 4000
Recommended:
  • OS: 10.9.5 or higher
  • Processor: 2.8GHz Intel Core i5
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon 5750, Nvidia GT 750M 1024MB
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Last Modified: May 18, 2019
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Translated by
Microsoft from Deutsch
TL: DR = Game Good Long version = A worthy successor in The Worms jungle. Having tried to use all sorts of new Techniques in the Past, the Developers in this Part have seemingly decided to reflect on the Roots of the Worms series and optimize the good old Gameplay here and there. Without End Weapons! The Crafting is a bit fiddly, but okay. More for People who know what they're doing xD Otherwise a very extensive SP and a Multiplayer, which, however, also requires a certain Number of Players. Don't want to say that someone can never find each other, but you also have to click on "Find Game" more often. I think that could have been made a bit more "rounded" By The Software. Once I am hung with a Mech in the Area so far, so a Bug, but otherwise it plays very fluffy. You can't aim and fire with the Mouse here, which seems unwieldy at first, but maybe even more Fun after some Practice. Dadurchyou Can also play it well with a Controller, even against People using the Mouse and Keyboard. Okay, this Review may not have been so well structured now, but I think I mentioned the Most important thing. Achja: You can also go into some Buildings (I think it's really cool) and the Vehicles are also quite interesting. Not too overpowered, but already powerful. Inpatient Weapons are quite okay. You don't really Need to, but at least not bother me now either.
Translated by
Microsoft from Deutsch
The Maximum got out Over the Years, the Worms series has gone along with a lot of Change. From Classic Cult Design from World Party, to 3D Offshoots such as Worms 3D, Worms 4 Mayhem and Ultimate Mayhem, to 2.5D parts with different Worm Classes and playmaking Physics engine. I got to know the Series at the Time through Worms Armageddon and Worms World Party, which is why I don't really agree with many of the Changes. The 3D Offshoots even have some charm of their own And can be really Fun with Friends, but I don't think the 2.5D Parts are really good. The Water, which can also occur there in small Pools on the Island itself, has been highly stylized into a Play element far too important. Physics fit zero, the Water acts more like a Jelly, Worms that fall in only get some Damage per Round instead of Drowning, and the Inventory is full of weapons based on this Water Gimmick (Water bombs, Water guns, drains). Worms W.M.D brings many Changes, but at first the faulty innovations of the Predecessors were completely removed: No more 2.5D Graphics, no more Classes, no more Physics water and the arsenal based On them. Thus, the naked Word formula of Old has been reached again, and here the Innovations start: There are Crafting, there are Accessible Buildings, there Are vehicles and stationary Guns. All of This joins the classic Gameplay, gives new Possibilities and increases the Chaos factor immensely. Team 17 has taken the Maximum out of the word Formula with Worms W.M.D., developing the best Main Part since World Party.
I can say that it is finally a good new worms game! With good controls and new ideas that doesn't look like gimmick, but rather give tactical variety. Maps are nice drawn, and some elements are even animated. Heavy vehicles gives more dynamics to the battles, and buildings allow you to hide worms from enemy eye and help you move vertically on the map. Crafting solves the problem of balance when you wanted to try all the cool weapons and with custom settings you destroyed the normal flow of the match. Now you pick and build any guns during the match and the power of these weapons will gradually grow during the match. From the newer games comes, turrets (which is good) and magnets (which is tolerable). The Fort siege finally make sense. The singleplayer mode is simple, but additional goals will hopefully fix it. I only misses a rope race, wich was nicely packed in Worms Reloaded. So if you haven’t played Worms for quite a while, but remember them well, I strongly recommend trying this one (especially on Switch). But only if you still play Armageddon, then walk through, nothing will save you.
«Just one more turn»
«Underrated»
I know people keep saying this game isn't as good as Worms Armageddon, but I feel like it's a lot better. The crafting is a ton of fun, there's a lot of things you can make if you get the supplies for it. The graphics, UI, and controls are all great, especially the UI. It's a ton of fun to play with friends and blow them up! Also they have it so you can make your own little hats/castles for your worms or add ones that were made by the community in the steam workshop. 
«Sit Back and Relax»
«Better With Friends»
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