Average Playtime: 1 hour

FEAST: Book One «Family Ties»

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About

The action of the novel "FEAST" takes place in the alternative universe "Another Circle" with its thousand-year history.

During a long journey some mysterious creatures attack the carriage and kill the young aristocrat’s escort. Miraculously he manages to escape. And soon, the main hero learns that this attack wasn't an accident. He has to find out what kind of monsters they are, and why they want him dead. You will have an adventurous journey in which the young aristocrat will meet friends and enemies, blood and mercy, hope and despair, as well as a kind of a keen sense of our authors' humor...Episodes:
  • Episode I - Murderous Southern Forest
  • Episode II - The tree of Fate
  • Episode III - In developing
  • Episode IV - In developing
  • Episode V - In developing
Platforms
Release date
Developer
FairyPeople
Publisher
FairyPeople
Age rating
Not rated
Website
https://www.facebook.com/FairyPeople

System requirements for PC

Minimum:
  • OS: Microsoft® Windows® XP/Vista/7/8/8.1
  • Processor: Pentium® 4 1.5 GHz / Athlon® XP
  • Memory: 512 MB RAM
  • Graphics: DirectX® 9.0c compatible
  • DirectX: Version 9.0c
  • Storage: 450 MB available space
  • Sound Card: DirectX® 9.0c compatible
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Last Modified: Aug 28, 2019

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Steam

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FEAST: Book One «Family Ties» reviews and comments

Translated by
Microsoft from Russian
PIR: The Book the First "Family ties"-quite interesting visual novel in the genre of fantasy. At the time of publication of the review, the entire book is available only free first chapter (out of 5). Plot. The First chapter tells us what a simple trip of a young nobleman can lead to, to a distant university, passing through places inhabited by cultists and corresponding animal. In The course we will tell a little about the world in which there is a place of action, a little about the hero, and in fact all... This part of the seed, to the main story. The Plot abounds in cruelty, dismemberment and other meat, and this despite the fact that the whole story is read minutes in 20. The Logic of the narrative is somewhat limps (when the action comes sharp care in the ENT, and back), but not critically. In General it turned out quite interesting. Gameplay. The Forks in the dialogues are small, and they essentially do not change anything. Interestingly implemented theme with the map. In The novel we have a map that shows a brief information about certain places. Among other things, there is one scene with a fight, which is also somewhat unusual for a visual novel. The Scene is somewhat reminiscent of the famous VAT. That is, we choose the limb where to strike, and then look at the results. The Text in many ways tells where to puddle. The Gameplay is very even decent. Especially for the novella. Graphics and sounds. The Painting is good, plus there is an unusual (like Chibi, Lola!) insert with the memories of the local Van Helsing. A lot of dismemberment and meat, it's worth bearing in mind. The Music is playful and works well on the plot. There is a final song, sounding like a more amateur version of "Epidemics". As a result. An Interesting idea for a future fantasy novel. Let's see if the slaves can finish it. For It is possible that something really good and memorable will happen. 6 Crossbow bolts from 10 http://steamcommunity.com/sharedfiles/filedetails/?id=1126011506 P. S: If this review was useful for You put like, and also add friends and subscribe to me as a curator-Reviews online
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Translated by
Microsoft from Russian
This is not considered a full-fledged first chapter, it is fairer to call it a demo version for half an hour of leisurely reading. The small volume of the text is compensated By its unjustified cumbersome. The Screenwriter does not cope not only with the style of the text chosen by him, but also with the logic and tempo of the narrative. Behind an impressive scene with a cut of the face of the butler (the authors of it in every possible way and it is correct) follows a mini-scene with Chibikami and boring clippings of Laura. The Contrast of the emotional color of the scenes is a powerful tool of the Storer, but it is necessary to serve it on the rolling, from a quiet or even comedic scene to a sudden conflict – in no way opposite, otherwise the part of scenes simply seems alien. The idea of the author is Obvious – to surprise the reader for a small period of time the greatest quantity of "sudden" deaths and to roll over in a badi-horror, but without empathy to characters at the player such does not call the necessary feelings. And that is the fiasco of the author. The Song in the Russian language is drawn from the Western European fantasy netting. Of The good I can highlight the work of the artist, but here he was not allowed to turn around. The game tells a lot about the geography and history of the fictional world, about the multiplier of the races living in it, but the player sees only a boring road, boring forest, boring characters and boring monsters. Blue-Skinned girl with a poster in the game is also not yet-a variety of clikbeit. The final battle with the monster Ends. At First it angered me with its complexity, but when I decided not to pay attention to the screen and fully focus on the text, I quickly could catch the logic of the algorithm of target selection. The Other thing is, how appropriate is the logical thinking of a hero who has just been bitten by a hand? For a fully dedicated "sudden turn" episode in it is completely absent the final cliffhanger-the hero after the "meat grinder" simply otsypaet and goes beyond the horizon. Do I Want to continue my acquaintance with the history of GG (whose name I don't remember anymore)? Not sure. If only in your spare time, and if only the following chapters are also free.
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